Angel Studios (ANGX) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
28 Aug, 2026Executive summary
Q2 2026 revenue increased 27.5%–28% year-over-year to $111–$111.7 million, driven by strong Guild membership growth and improved operating leverage.
Guild membership reached 2.61 million in Q2 2026, up 99% year-over-year and 17.6% sequentially, with 2.85 million as of July 31, 2026.
Net loss for Q2 2026 was $23.8 million ($0.129/share), compared to $15.7 million ($0.106/share) in Q2 2025, reflecting higher costs and digital asset losses.
The business model centers on an audience-driven platform, leveraging community input for content selection and investment efficiency.
Financial highlights
Guild revenue was $90.7 million in Q2 2026, up 93.8% year-over-year and now representing 76.7%–84% of total revenue.
Gross margin declined to 53.7%–54% from 69% year-over-year due to a shift in revenue mix toward Guild revenue.
Adjusted EBITDA loss for Q2 2026 was $11.7 million, improved from $17.5 million in Q2 2025; first half 2026 loss was $7.7 million, a significant improvement from $46.2 million in the prior year period.
Operating cash flow turned positive at $16.9 million, a $27.5 million improvement from Q2 2025.
Cash and cash equivalents as of June 30, 2026, were $48 million, up from $28 million a year earlier.
Outlook and guidance
The company reaffirmed its commitment to keep full-year adjusted EBITDA loss below $25 million.
Six to seven theatrical releases remain for the second half of 2026, expected to drive further Guild growth and brand awareness.
International expansion is planned once profitability or free cash flow is achieved.
Existing capital resources, recurring revenues, and access to debt facilities are expected to be sufficient for at least the next twelve months.
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