Logotype for Bragg Gaming Group Inc

Bragg Gaming Group (BRAG) Q1 2026 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Bragg Gaming Group Inc

Q1 2026 earnings summary

14 May, 2026

Executive summary

  • Transitioned to a proprietary, AI-driven, games-first model, reducing reliance on low-margin aggregation and third-party content.

  • Revenue for Q1 2026 was reported between €25.7 million and €27.2 million, reflecting up to 1% year-over-year growth, with notable gains in Brazil and the Netherlands.

  • Adjusted EBITDA for Q1 2026 was €4.0 million, with margin slightly down year-over-year, indicating some margin pressure.

  • Announced acquisition of Drayton International, expected to expand proprietary content, U.S. market reach, and add equity stakes in five studios and three tech/distribution assets.

  • Appointment of Matt Davey as Non-Executive Chairman upon Drayton deal closing, bringing significant industry experience.

Financial highlights

  • Q1 2026 revenue ranged from €25.7 million to €27.2 million, up to 1% year-over-year.

  • Operating loss improved to €1.4 million, and net loss improved by 55% to €1.2 million (€0.05 per share).

  • Adjusted EBITDA was €4.0 million (margin between 14.7% and 15.7%), slightly down from Q1 2025.

  • Gross profit margin for Q1 2026 was 56.0%.

  • Cash and cash equivalents stood at €3.4 million as of March 31, 2026.

Outlook and guidance

  • Affirmed full-year 2026 revenue guidance of €97–104.5 million and adjusted EBITDA of €16–19 million (16–18% margin), excluding Drayton impact.

  • Focus on optimizing product mix, internal processes, and improving margins and cash flow.

  • Strong profit margins projected for 2026, supported by strategic product mix changes.

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