CD Projekt (CDR) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
20 Mar, 2026Executive summary
Sold GOG segment at end of 2025, resulting in a one-time after-tax gain and sharpening focus on game development and franchise expansion.
Achieved major sales milestones: Witcher trilogy over 85 million copies, Cyberpunk 2077 over 35 million copies, and Phantom Liberty expansion over 10 million.
Expanded player reach through new platform launches and inclusion in subscription services like PlayStation Plus and Xbox Game Pass.
Franchise flywheel activities (merchandise, concerts, board games) generated significant additional revenue for both Witcher and Cyberpunk brands.
Development teams expanded to over 900 developers, with most new hires on The Witcher 4.
Financial highlights
2025 sales revenue reached PLN 867 million, up 9% year-over-year, driven by Cyberpunk and Witcher franchises.
Operating profit (EBIT) exceeded PLN 470 million, a nearly 30% increase year-over-year.
Net profit from continuing operations was PLN 521 million, with total net profit (including GOG sale) at PLN 595 million, up 34% from 2024.
Gross profit on sales rose 16% to PLN 788.02 million, and gross margin increased to 91%.
Financial reserves (cash, deposits, bonds) stood at PLN 1,325 million at year-end, despite record development investments.
Outlook and guidance
Expects development expenditures to increase in 2026 as projects advance, especially The Witcher 4.
Ambitious management incentive program targets PLN 2 billion cumulative net profit (2023-2026); 74% achieved after three years.
Focus shifting to new game development, with IP foundations set for future projects.
Ongoing investment in research, development, and product maintenance to support pipeline.
Plans to continue strengthening development teams and attract top talent.
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