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Creepy Jar (CRJ) Q1 2025 earnings summary

Event summary combining transcript, slides, and related documents.

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Q1 2025 earnings summary

11 Aug, 2025

Executive summary

  • Revenue in Q1 2025 reached 8.5m PLN, up 17% year-over-year, driven by strong Green Hell sales across PC, PlayStation, Xbox, and VR platforms.

  • Net profit rose 51% year-over-year to 5.0m PLN, with a net margin of 59%.

  • EBITDA increased 60% year-over-year to 5.2m PLN, with a 60% EBITDA margin.

  • 470,000 gross copies of Green Hell sold in Q1 2025; 398,000 on PC/Steam and 72,000 on PlayStation/Xbox.

  • Continued investment in new title StarRupture, with 3.3m PLN spent in Q1 and total project investment reaching 29.9m PLN.

Financial highlights

  • Operating expenses fell 19% year-over-year to 3.8m PLN, mainly due to lower external services and wages.

  • Operating profit reached 4.9m PLN, up 70% year-over-year.

  • Cash flow from operations was 6.5m PLN, up from 4.1m PLN a year earlier.

  • Total assets as of March 31, 2025, were 118.8m PLN, with equity representing over 95% of the balance sheet.

  • Short-term financial assets increased to 80.4m PLN, including 11.4m PLN in cash and 24.1m PLN in bank deposits.

Outlook and guidance

  • Focus remains on completing StarRupture, with content completion targeted for end of June 2025 and subsequent optimization and testing.

  • Green Hell to receive technical support and content parity updates for consoles, but no further major expansions planned.

  • Early conceptual work on Green Hell 2 has begun, with development to intensify after StarRupture's Early Access release.

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