DeNA Co. (2432) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
10 Nov, 2025Executive summary
Q2 FY2025 revenue reached 41.4 billion yen, up 14% year-over-year but down 1% sequentially; IFRS operating profit was 11.1 billion yen, up 212% year-over-year but down 19% sequentially.
Revenue for the six months ended September 30, 2025 rose 18.3% year-over-year to ¥83,151 million, with operating profit up 354.1% to ¥24,946 million and profit attributable to owners of the parent up 667.7% to ¥23,027 million.
Growth was driven by strong performance in the Game and Sports segments, while Live Streaming returned to profitability and Healthcare & Medical narrowed its loss.
Management introduced a new policy to improve cost of capital and stock price, including setting an ROE target.
Financial highlights
Non-GAAP operating profit for Q2 was 11.3 billion yen, up 184% year-over-year and down 10% sequentially.
Gross profit increased to ¥48,521 million from ¥33,885 million year-over-year.
Basic earnings per share surged to ¥206.60 from ¥26.94 year-over-year.
Cash and cash equivalents at period-end were ¥96,404 million, up ¥3,601 million from March 31, 2025.
Total assets as of September 2025 were 404.9 billion yen; equity attributable to owners was 274.0 billion yen.
Outlook and guidance
FY2025 guidance expects revenue between 146.0–154.0 billion yen and operating profit (IFRS) between 20.0–29.0 billion yen, both down from FY2024.
No change to previously announced financial results forecast.
Guidance reflects expected volatility in the Game Business and seasonality in Sports; conservative assumptions for in-game measures and Pokémon Trading Card Game Pocket.
Dividend forecast for the fiscal year ending March 31, 2026 has not been determined.
Live Streaming aims for year-over-year profit growth; Sports to continue steady promotion; Healthcare & Medical targets revenue and profit improvement.
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