Digital Bros (DIB) Q4 25/26 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 25/26 earnings summary
24 Sep, 2026Executive summary
Gross revenue rose 15.8% year-over-year to €108.5 million, driven by new releases and strong back catalogue sales.
EBITDA increased 62.1% to €54.2 million, with a margin of 50% of revenues.
EBIT turned positive at €5.1 million, despite €18.7 million in asset impairments from project cancellations.
Net loss narrowed to €6.5 million from €10.7 million the prior year.
Financial highlights
Gross profit increased 33.1% to €86.4 million, reflecting a favorable product mix and lower royalties.
Operating costs decreased by 2.1% despite revenue growth, with targeted marketing and a reduced workforce.
Net interest expense rose to €7.6 million, including a €5.7 million write-down of the Starbreeze investment.
Adjusted net financial position was positive at €3.3 million, improving by €19.8 million year-over-year.
Outlook and guidance
Next fiscal year revenues are expected to decline due to timing of major releases, with most launches in the second half.
EBITDA will follow revenue trends, but EBIT is expected to improve due to fewer impairments.
Net financial position is projected to further improve by June 2027, despite interim net debt.
Latest events from Digital Bros
- HI FY26 saw robust revenue and margin growth, led by Assetto Corsa and Wuchang launches.DIB
Investor presentation - Revenue up 34.4% and EBITDA doubled, but net loss widened due to impairments and higher expenses.DIB
Q3 25/26 - Revenue up 60.4% YoY to €69M, driven by Premium Games and strong profitability.DIB
Q2 25/26 - Revenue and profit surged on Premium Games growth, confirming a strong full-year outlook.DIB
Q1 25/26 - Revenue fell 20.6% but net debt improved; positive EBIT and growth expected next year.DIB
Q4 24/25 - Stable revenue, net loss from impairments, improved debt, and margin focus amid industry shifts.DIB
Q4 23/24 - Revenue up 6.2% to €21.5M, EBITDA more than doubled, net loss narrowed to €2.3M.DIB
Q1 24/25 - EBIT turned positive and net loss narrowed, driven by cost cuts and Premium Games strength.DIB
Q3 24/25 - EBITDA rose 35% to €13.1M despite an 8.7% revenue drop, with Premium Games leading.DIB
Q2 24/25