Logotype for Duolingo Inc

Duolingo (DUOL) Duocon 2025 summary

Event summary combining transcript, slides, and related documents.

Logotype for Duolingo Inc

Duocon 2025 summary

3 Feb, 2026

Strategic vision and future plans

  • Focus on democratizing education access globally, aiming to make language learning available to everyone regardless of income.

  • Expansion of course depth: English, Spanish, and French courses now reach proficiency levels suitable for knowledge jobs; other major languages will reach this level soon.

  • Introduction of chess as a new learning vertical, with rapid user adoption and plans for broader language and platform support.

  • Ongoing product innovation, including new features like Video Call for conversational practice and gamified learning experiences.

  • Commitment to continuous improvement through rigorous A/B testing and data-driven product development.

Financial guidance and performance metrics

  • Over 130 million active learners, with 90% using the platform for free, indicating strong global reach and engagement.

  • More than 10 million users have maintained a learning streak longer than one year, reflecting high user retention.

  • Research shows consistent improvement in learning outcomes, with users achieving higher proficiency scores year over year.

  • The Duolingo English Test is now accepted by over 6,000 academic programs worldwide, including 99 of the top 100 U.S. universities.

  • New integration with LinkedIn allows users to showcase verified language proficiency, enhancing the value proposition for learners.

New business developments and product updates

  • Launch of the Duolingo Score as a standardized, app-wide metric for language proficiency, aiming to become the global standard.

  • Partnership with LinkedIn enables direct sharing of Duolingo Scores on professional profiles, increasing visibility and credibility of language skills.

  • Video Call feature now available to all Max subscribers in top nine courses, providing on-demand conversational practice.

  • Expansion into new learning domains, including math and chess, with chess already attracting over one million learners in its first month.

  • Enhanced personalization and gamification across products to boost engagement and learning outcomes.

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