GREE Holdings Inc (3632) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
15 Sep, 2026Executive summary
Net sales for Q1 FY2025 were JPY 12.94 billion, with an operating loss of JPY 0.13 billion and negative EBITDA of JPY 0.07 billion, mainly due to valuation losses in the Investment Business, while Game and Anime, Metaverse, and DX businesses outperformed internal forecasts.
Heaven Burns Red launched strongly in China, but overall Game and Anime segment sales declined quarter-on-quarter and year-over-year.
Foreign exchange losses of JPY 1.4 billion from yen appreciation impacted ordinary and net profit quarter-on-quarter.
Aggressive investments continued in Game and Anime, Metaverse, DX, and Investment Businesses.
Financial highlights
Net sales decreased 8% QoQ and 18% YoY to JPY 12.94 billion.
Operating profit was -JPY 0.13 billion, down JPY 1.56 billion QoQ and JPY 1.36 billion YoY.
Net income was -JPY 1.64 billion, a decline of JPY 3.07 billion QoQ and JPY 2.83 billion YoY, impacted by foreign exchange losses.
EBITDA was -JPY 0.07 billion, down JPY 1.57 billion QoQ and JPY 1.41 billion YoY.
Net loss per share was JPY 9.61, compared to earnings per share of JPY 6.93 in the prior year.
Outlook and guidance
Q2 FY2025 is expected to see sales and profit growth in the Game and Anime business due to anniversary events for main titles.
Full-year FY2025 estimates remain in line with previous forecasts, with slightly lower Game and Anime sales but higher overall operating profit; however, consolidated earnings forecast was suspended due to rapid changes in the business environment, especially impacting the Investment Business.
Medium-term targets focus on steady growth in continuous growth businesses and long-term investment in Game and Anime, with profit CAGR of 41% from FY25–27 (excluding Investment Business).
Dividend for the fiscal year ending June 30, 2025, has not yet been determined.
Latest events from GREE Holdings Inc
- FY 2024 profit fell sharply; guidance suspended amid market volatility and business reorganization.3632
Q4 2024 - Strong QoQ profit growth led by Game, Anime, and Investment, but YoY net sales declined.3632
Q2 2025 - Profits declined year-over-year, with guidance suspended amid market volatility.3632
Q3 2025 - Profits declined sharply YoY, with Metaverse growth and no FY26 guidance amid volatility.3632
Q4 2025 - Net sales fell 10.7% YoY, net profit rose 28.9%, and earnings guidance was suspended.3632
Q2 2026 - Record VTuber and DX profits offset game slowdown; profits rebounded from prior losses.3632
Q1 2026 - Q3 profit beat expectations, net profit more than doubled, and dividend policy was strengthened.3632
Q3 2026 - Ordinary and net profit surged despite lower sales, led by VTuber, Engineering, and AI growth.3632
Q4 2026