International Games System (3293) Q2 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2024 earnings summary
1 Jun, 2026Executive summary
Founded in 1989, IPO in 2006, with paid-in capital of NTD 2,800 million and 1,147 employees, 82% in R&D.
Major business units are Online Games and Arcade Games, with a global presence and diversified product portfolio.
Revenue for the first half of 2024 reached NT$8,752.5 million, up 28.7% year-over-year from NT$6,802.7 million.
Net income for the first half of 2024 was NT$4,312.4 million, a 38.8% increase year-over-year.
Basic EPS for the first half of 2024 was NT$15.30, compared to NT$11.02 for the same period last year.
Financial highlights
Total revenue for 2023 was NTD 14,175.8 million, up from NTD 11,948.0 million in 2022; Jan–Aug 2024 revenue reached NTD 11,869.0 million.
Net income for 2023 was NTD 6,425.9 million, compared to NTD 5,481.6 million in 2022; Jan–Aug 2024 net income was NTD 4,312.4 million.
Gross margin remained high at 96% for 2022, 2023, and Jan–Aug 2024.
Operating income for the first half of 2024 was NT$4,781.6 million, up from NT$3,595.9 million year-over-year.
Cash and cash equivalents at June 30, 2024, were NT$879.0 million, slightly down from NT$942.9 million at year-end 2023.
Outlook and guidance
Online Games: Focus on stabilizing Taiwan, expanding overseas, especially in Europe and America, and launching new products and platforms.
Arcade Games: Targeting China and U.S. markets, expecting steady performance with new models like "Kamen RiderGo" and "MONSTER EYE 3".
Management continues to monitor the impact of new IFRS standards effective in 2025 and 2027, with no significant changes expected to accounting policies.
The interim earnings distribution for the first half of 2024 will be decided by the board later in the year.
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