Jumpgate (GATE) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
29 Aug, 2025Executive summary
Net turnover for Q2 2025 was 11.3 MSEK, a 39% decrease year-over-year, mainly due to project completion at Nukklear and the divestiture of Tableflip; H1 2025 turnover was 24.9 MSEK, down from 34.9 MSEK year-over-year.
EBIT for Q2 2025 was -1.4 MSEK, down by 3.0 MSEK year-over-year, and H1 2025 EBIT was -7.0 MSEK (vs. -6.0 MSEK); sequential cost reductions improved EBIT from -5.6 MSEK to -1.4 MSEK quarter-on-quarter.
Net loss for Q2 2025 was -3.7 MSEK (vs. -2.2 MSEK); H1 2025 net loss was -9.8 MSEK (vs. -13.2 MSEK).
Restructuring, divestments, and layoffs led to a 19.1% decrease in operating expenses sequentially.
Three major game launches are planned for H2 2025, with combined revenue potential estimated at 14–51 MSEK over 12 months post-launch.
Financial highlights
Net turnover declined 39% year-over-year to 11.3 MSEK in Q2 2025; H1 2025 turnover was 24.9 MSEK.
EBIT was -1.4 MSEK in Q2 2025, a deterioration of 3.0 MSEK year-over-year but improved sequentially.
Profit/loss after financial items was -3.7 MSEK in Q2 2025; H1 2025 net loss was -9.8 MSEK.
Cash equivalents at period end were 4.0 MSEK, down from 9.0 MSEK year-over-year.
Personnel expenses and operating costs were significantly reduced due to restructuring and divestitures.
Outlook and guidance
Board projects revenue from three planned game releases in H2 2025 to range between 14 MSEK and 51 MSEK in the first 12 months post-launch.
Revenue support of 8.4 MSEK is expected in H2 2025 from new project financing, work-for-hire, and sales bonuses.
Goals for upcoming quarters include tight cost control, signing new projects, and supporting successful game releases.
No revenues from Sacred 2 Remaster are expected in 2025 due to external financier return structure.
Positive outlook for H2 2025, with new deals and milestones expected to add 8.4 MSEK in revenue.
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