NetEase (9999) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
7 Aug, 2026Executive summary
Achieved total annual net revenue of RMB 112.6 billion ($16.1 billion) in 2025, up 10% year-over-year, with games and value-added services contributing RMB 92.1 billion ($13.2 billion).
Marked 23 consecutive years of online games revenue growth, driven by proprietary technology, global expansion, and comprehensive AI integration across game development.
Major titles like Where Winds Meet, Justice, Marvel Rivals, and Sword of Justice achieved strong global traction, surpassing 80 million cumulative players and setting engagement records.
Blizzard titles in China reached record-high annual revenue, reinforcing commitment to the local market.
Financial highlights
Q4 2025 net revenues: RMB 27.5 billion ($3.9 billion), up 3.0% year-over-year; full-year: RMB 112.6 billion ($16.1 billion), up from RMB 105.3 billion in 2024.
Q4 2025 gross profit: RMB 17.7 billion ($2.5 billion), up 8.7% year-over-year; full-year gross profit: RMB 72.4 billion ($10.4 billion).
Q4 2025 net income attributable to shareholders: RMB 6.2 billion ($892.6 million); full-year: RMB 33.8 billion ($4.8 billion); non-GAAP net income for 2025: RMB 37.3 billion ($5.3 billion).
Q4 2025 gross margin: 64.2%; full-year gross margin: 64.3%.
Net cash as of December 31, 2025: RMB 163.5 billion ($23.4 billion), up from RMB 131.5 billion a year earlier.
Outlook and guidance
Plans to launch Sea of Dawn in Q3 2026 with positive early feedback and a global cross-platform rollout.
Continued investment in AI, vertical models, creative talent, and partnerships to maintain leadership in high-quality game development and expand global reach.
Focus on leveraging AI for next-generation gameplay innovation and extending franchise longevity.
Latest events from NetEase
- Q1 2026 revenue grew 6.1% to RMB30.6B (US$4.4B), with strong gaming and global expansion.9999
Q1 2026 - Q3 2025 revenue rose 8.2% year-over-year, led by global game launches and strong net income.9999
Q3 2025 - Q2 2025 saw 9.4% revenue growth and strong profit, led by new games and global expansion.9999
Q2 2025 - Q3 2024 revenue fell 3.9% year-over-year, but new games and relaunches drove user growth.9999
Q3 2024 - Q2 2024 revenue up 6.1% to RMB 25.5B, with strong profit and new game launches.9999
Q2 2024 - Q1 2025 revenue grew 7.4% and profit surged, led by hit games and ongoing share repurchases.9999
Q1 2025 - Q4 net income up 33% YoY; record full-year revenue, strong cash, and global game growth.9999
Q4 2024