Netmarble (251270) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
14 Sep, 2026Executive summary
Q2 2026 revenue was KRW 749.2 billion, up 15% QoQ and 4.4% YoY, driven by new releases and growth in existing games.
EBITDA rose to KRW 112 billion, up 33.5% QoQ, with an EBITDA margin of 14.9%.
Operating profit reached KRW 80.1 billion; net income was KRW 203.9 billion, including a gain from the disposal of G-Tower.
The company is a leading global mobile game developer with a diversified portfolio across RPG, casual, and MMORPG genres, and a strong presence in both domestic and international markets.
Strategic focus is on extending the lifecycle of existing titles and more selective new releases.
Financial highlights
Revenue: KRW 749.2 billion (+15% QoQ, +4.4% YoY).
EBITDA: KRW 112 billion (+33.5% QoQ, -14.6% YoY).
Operating profit: KRW 80.1 billion.
Net income: KRW 203.9 billion, with a significant one-time gain from asset disposal.
Cash and cash equivalents increased to KRW 810 billion at quarter-end.
Outlook and guidance
Three new titles planned for release in the second half: Solo Leveling: KARMA, Shangri-La Frontier: The Seven Colossi, and PROJECT AEGIS.
Focus remains on enhancing live services and extending the PLC of existing games.
Marketing expenses expected to normalize in the second half after increases in the first half due to new launches.
Full impact of market commission reductions expected from 2027.
New shareholder return policy: up to 40% of adjusted net income to be returned via dividends and share buybacks through 2028.
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