Playstudios (MYPS) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
11 Aug, 2026Executive summary
Net revenue for Q2 2026 was $55.0M, down 7.3% year-over-year, with a net loss of $13.3M and a net loss margin of 24.1%.
Six-month net revenue was $113.4M, down 7.1% year-over-year, with a net loss of $24.0M.
Direct-to-consumer revenue surged 120% to $14.7M, now 34.4% of virtual currency revenue.
The company implemented a major reorganization plan, reducing its global workforce by 27%, closing 4 of 9 studios, and incurring $9.4M in restructuring charges in the first half of 2026.
Cost reduction and restructuring programs are ongoing, with significant annualized savings and further workforce reductions.
Financial highlights
Q2 2026 net revenue: $55.0M (down from $59.3M in Q2 2025); six-month net revenue: $113.4M (down from $122.0M in 2025).
Q2 2026 net loss: $13.3M (vs. $2.9M loss in Q2 2025); six-month net loss: $24.0M (vs. $5.8M loss in 2025).
Adjusted EBITDA for Q2 2026 was $7.3M (13.3% margin, down 31.8% year-over-year); six-month Adjusted EBITDA was $10.9M (down 53.1%).
Cash and cash equivalents at June 30, 2026: $102.7M.
Direct-to-consumer revenue up 120% year-over-year.
Outlook and guidance
Management expects continued investment in new games, features, and loyalty programs to drive future growth.
No formal financial guidance provided due to legacy portfolio pressure and variability in new initiatives.
Near-term focus is on completing restructuring, stabilizing the portfolio, and improving margins and cash flow.
Existing cash and cash flow from operations are expected to fund operations and capital expenditures for at least the next 12 months.
Latest events from Playstudios
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