Investor presentation
Logotype for Super League Gaming Inc

Super League Gaming (SLGG) Investor presentation summary

Event summary combining transcript, slides, and related documents.

Logotype for Super League Gaming Inc

Investor presentation summary

6 Oct, 2026

Business model and traction

  • Positions its offering as an operating system for 3D engagement, creating and monetizing experiences across immersive platforms.

  • Reports 10,000 in-network experiences reaching 160M+ immersive monthly active players; 2023 activity included 500M+ visits and 180+ in-game ad campaigns.

  • Served ~100 brands; cites 30-minute peak engagement and a record $3.8M deal win for Q3/Q4.

Market opportunity

  • Cites 3.1B gamers worldwide and 500M+ users on immersive platforms, with the latter up 250% since 2018.

  • Presented market research citing 252% higher engagement with immersive content and 40% higher conversion rates with 3D content.

  • Cites 156 daily minutes spent on Roblox versus 95 on TikTok, 74 on YouTube and 51 on Instagram.

  • Highlights phygital commerce, consumer co-creation and AI-led transformation as trends shaping immersive engagement.

Products and capabilities

  • Combines immersive experience development and live operations with in-game media, influencer marketing, creative services, analytics and insights.

  • Product suite includes campaign measurement, platform insights, brand ROI tools, gamified loyalty, pop-ups, developer collaborations and experience templates.

  • Pop-ups are distributed across 10,000 experiences, reaching 160M+ monthly active users within Roblox.

  • Cites a history of launching cross-Roblox products, including ad, social, video, shopping and Roblox-to-IRL code products.

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