Logotype for Super League Gaming Inc

Super League Gaming (SLGG) Q2 2024 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Super League Gaming Inc

Q2 2024 earnings summary

1 Feb, 2026

Executive summary

  • Q2 2024 revenue was $4.1M, down 19% year-over-year, mainly due to ad market softness, Minehut asset sale, and $1.8M in deferred revenue from delayed advertiser launches.

  • Net loss for Q2 2024 was $2.5M, a significant improvement from $6.8M in Q2 2023, reflecting cost reductions and lower noncash charges.

  • Operating expenses decreased by 44% year-over-year, driven by cost optimization, a 15% reduction in headcount, and lower amortization.

  • Launched scalable products SOUNDZ and Unlockables, and high-profile collaborations with brands like Visa, Google, Universal Pictures, and the IOC.

  • Focus remains on immersive 3D experiences and redefining gaming as a media channel for global brands.

Financial highlights

  • Q2 2024 revenue: $4.1M (down 19% YoY); six-month revenue: $8.3M (flat YoY); $1.8M in Q2 revenue deferred to Q3.

  • Q2 2024 gross profit: $1.6M (40% margin); net loss: $2.5M ($0.60/share); operating expenses: $5.7M (down 44% YoY).

  • Cash and cash equivalents at June 30, 2024: $1.7M, down from $7.6M at year-end 2023.

  • Signature programs and retail activations, such as Skechers and Old Navy, contributed to top-line.

Outlook and guidance

  • Management targets first profitable quarter in Q4 2024, with strong Q3 start and significant revenues expected in the second half of the year.

  • Larger, longer-term deals and recurring revenue streams are expected to drive more predictable cash flow and shareholder value.

  • Exploring capital raising options, including equity or debt, to support growth and potential acquisitions.

  • Productization and cost discipline are expected to support revenue growth into 2025 and beyond.

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