Take-Two Interactive Software (TTWO) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
8 Jul, 2026Executive summary
Q1 FY2025 net bookings were $1.22 billion, up 1% year-over-year and in line with guidance; GAAP net revenue rose 4% to $1.34 billion.
Net loss widened to $262 million, impacted by reorganization and acquisition costs, and Turkish Lira devaluation.
Major franchises like Grand Theft Auto, NBA 2K, and Red Dead Redemption continued to drive engagement and sales, with GTA V surpassing 200 million units sold and Red Dead Redemption 2 over 65 million.
Key launches included TopSpin 2K25, NFL 2K Playmakers, Star Wars: Hunters, and Game of Thrones: Legends.
Gearbox Entertainment was acquired, expanding the portfolio and growth opportunities for Borderlands.
Financial highlights
Q1 GAAP net revenue was $1.34 billion, up 4% year-over-year; net bookings were $1.22 billion, up 1% year-over-year.
Net loss for Q1 was $262 million ($1.52 per share), compared to $206 million ($1.22 per share) in Q1 FY24.
EBITDA for Q1 was $24.9 million, down from $64.5 million in the prior year.
Mobile revenue rose to $722.5 million (54% of total), with digital channels accounting for 97% of net revenue.
Operating expenses increased 8% to $956 million, mainly due to higher marketing and reorganization costs.
Outlook and guidance
FY25 net bookings outlook reiterated at $5.55–$5.65 billion, with sequential growth expected in FY26 and FY27.
FY25 GAAP net revenue expected at $5.57–$5.67 billion; net loss projected at $757–$690 million.
Q2 FY25 net bookings projected at $1.42–$1.47 billion; net revenue guidance is $1.29–$1.34 billion.
Recurrent consumer spending expected to grow 3% for the year, with mobile up high single digits.
Major releases expected include NBA 2K25, WWE 2K25, Civilization VII, and Grand Theft Auto VI.
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