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Konami Group (9766) investor relations material
Konami Group Q2 2027 earnings summary
Complete event summary combining all related documents: earnings call transcript, report, and slide presentation.Executive summary
First-half revenue and all profit categories reached records: revenue rose 37.0% YoY to ¥307,975 million and profit attributable to owners rose 70.5% to ¥79,238 million.
Strength in Digital Entertainment, including eFootball and Yu-Gi-Oh!, drove upward revisions to FY2027 earnings and dividend forecasts.
Financial highlights
Revenue was ¥307,975 million, up 37.0% YoY; business profit was ¥112,088 million, up 72.2%; operating profit was ¥111,264 million, up 73.1%.
Profit before income taxes increased 73.1% to ¥112,896 million; profit attributable to owners rose 70.5% to ¥79,238 million.
Basic and diluted EPS were ¥584.54, versus ¥342.92 a year earlier; gross profit was ¥168,900 million versus ¥111,038 million.
Cost of revenue was 45.2% of revenue versus 50.6% a year earlier; SG&A was 18.4% versus 20.4%.
Total comprehensive income increased 64.7% to ¥77,361 million, including ¥1,877 million of other comprehensive loss, principally from foreign-exchange differences.
Outlook and guidance
FY2027 forecast revised to revenue ¥583,000 million, business profit ¥200,000 million, operating profit ¥193,000 million and parent-attributable profit ¥135,000 million; EPS forecast is ¥995.90.
Revised guidance versus FY2026 actual implies growth of 18.1% in revenue, 39.3% in business profit, 42.0% in operating profit and 35.0% in parent-attributable profit.
Digital Entertainment FY2027 revenue guidance rose to ¥450.0bn from ¥372.0bn and business profit guidance to ¥188.0bn from ¥138.0bn; other segment guidance was unchanged.
FY2027 annual dividend forecast increased to ¥299 per share, comprising ¥112 interim and ¥187 year-end; payout policy targets 30% or more.
Planned releases include Castlevania: Belmont's Curse and Yu-Gi-Oh! TAG FORCE GX; eFootball Championship 2027 follows a tournament with 45.21 million participants.
- Record Q1 revenue up 33.6% and profit up 64.2%, led by Digital Entertainment and Gaming & Systems.9766
Q1 2027 - Record profit and revenue growth, led by Digital Entertainment, with strong FY2027 outlook.9766
Q4 2026 - Record revenue and profit growth led by Digital Entertainment and raised full-year outlook.9766
Q3 2026 - Record revenue and profit growth led by Digital Entertainment and Amusement segments.9766
Q2 2026 - Record results led by Digital Entertainment, with strong outlook and major releases ahead.9766
Q1 2026 - Record revenue and profit growth, led by Digital Entertainment; guidance unchanged.9766
Q1 2025 - Record revenue and profit growth driven by Digital Entertainment and esports expansion.9766
Q2 2025 - Record profits and margin growth led by Digital Entertainment; outlook remains strong.9766
Q4 2025 - Record profit growth and raised forecasts driven by Digital Entertainment.9766
Q3 2025
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