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Pullup Entertainment (ALPUL) investor relations material
Pullup Entertainment H2 2026 earnings summary
Complete event summary combining all related documents: earnings call transcript, report, and slide presentation.Executive summary
FY 2025/26 revenue reached €281.4 million, a record for a year without a major new Warhammer release, but represented a 27.8%–28% decline year-over-year due to lower new release revenue, partially offset by a strong back catalogue.
Adjusted EBIT dropped 79% to €12.6 million, in line with revised guidance, while EBITDA was €79.6 million.
Net loss was €12.8–12.9 million, compared to a profit in the prior year, reflecting lower sales and restructuring costs.
Twelve games were released with an average 84% Steam satisfaction rate and strong Metacritic rankings.
The company is focusing on expanding publishing, internalizing high-value assets, and a robust pipeline with over 10 titles for FY 2026/27 and 15 core projects in development.
Financial highlights
Back catalogue revenue surged 52.9%–53% to €189 million, nearly triple FY 2022/23, now representing 67% of total revenue.
New release revenue fell 68% to €82.3 million, with most Q4 sales materializing late in March.
Gross margin was €68.3 million (24%), down from €115.3 million (30%) year-over-year, impacted by lower new release revenue and accelerated depreciation.
Operating cash flow was €6.5 million, with €52 million in cash and cash equivalents at year-end.
Net debt increased to €85.7–86 million from €70.1 million at the previous year-end.
Outlook and guidance
Over 10 titles planned for release in FY 2026/27, including major launches and new IPs, with a continued focus on back catalogue contributions.
No new guidance provided for the current fiscal year due to intense market competition.
Consensus for FY 2027 adjusted EBIT at €21 million aligns with internal budget but is sensitive to release schedule.
Strategic selectivity and rationalization will reduce videogame CAPEX to €70–80 million per year.
The development pipeline beyond FY 2026/27 includes around 15 core titles, with a focus on proprietary IP.
- Q4 revenue up 53.3% year-over-year, but EBIT guidance cut as new releases lag and CapEx is reduced.ALPUL
Q4 2026 TU22 Apr 2026 - Nine-month revenue hit €197.4M, with Q4 set for record growth from new releases and live games.ALPUL
Q3 2026 TU13 Apr 2026 - Record revenue and EBITA, net debt halved, and strong growth outlook for FY26.ALPUL
H2 20253 Feb 2026 - H1 revenue reached EUR 133M, driven by record back catalogue, with growth targets reaffirmed.ALPUL
H1 202612 Dec 2025 - Record Q1 revenue and strong outlook support dividend proposal and share buybacks.ALPUL
Q1 2026 TU16 Nov 2025 - Record back catalog growth and robust new releases support strong outlook and confirmed targets.ALPUL
H1 2026 TU15 Oct 2025 - Record revenue and profit growth driven by major game launch and digital sales strength.ALPUL
H1 24/2513 Jun 2025 - Record-breaking Q2 revenue and top game launches drive strong growth outlook.ALPUL
Q2 24/25 TU13 Jun 2025 - Back-catalogue growth offset weak new releases, with revenue down 11% but outlook improving.ALPUL
Q1 24/25 TU13 Jun 2025
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