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Sports Entertainment Gaming Global Media (SEGG) investor relations material
Sports Entertainment Gaming Global Media Q2 2026 earnings summary
Complete event summary combining all related documents: earnings call transcript, report, and slide presentation.Executive summary
Q2 revenue rose to $3.23M from $192K, primarily reflecting Veloce results consolidated from its February 17 acquisition; comparisons are affected by the acquisition and corrected prior-period figures.
Operating loss widened to $4.82M, while consolidated net loss narrowed to $2.46M, helped by $2.81M of other income, primarily from writing off time-barred liabilities.
Liquidity remains constrained: cash and restricted cash were $713K at June 30, and substantial doubt about the ability to continue as a going concern remains.
Financial highlights
Q2 revenue was $3.23M, up 1,584% YoY; cost of revenue was $2.29M and gross profit was $937K, up 3,129% YoY.
Q2 operating expenses rose 50% YoY to $5.76M; operating loss was $4.82M versus $3.82M, while net loss was $2.46M versus $3.86M.
H1 revenue was $4.43M, up 966% YoY; gross profit was $1.27M, operating loss $10.00M, and net loss $6.00M.
H1 net loss attributable to SEGG Media was $7.95M versus $6.92M; basic and diluted loss per share was $3.15 versus $18.38, with share amounts reflecting reverse splits.
H1 other income of $5.86M primarily reflected time-barred liability write-offs; a $4.85M noncash write-off also affected the operating cash-flow reconciliation.
Outlook and guidance
Additional operating losses are anticipated over the next 12 months; operations remain dependent on obtaining additional capital through equity, debt, or convertible debt financing.
Remainder-of-2026 priorities include growing revenue-generating businesses, supporting operations, improving financial reporting and operational processes, and managing liquidity and capital resources.
Expected capital uses over the next 12 months include working capital, operating businesses, acquisition obligations, technology and platform development, and sales and marketing.
Lottery.com’s affiliate model is expected to begin generating revenue in Q4; IGA is expected to fund market entry, licensing, marketing, and customer acquisition in initial Latin American and Canadian markets.
Sports.com Predict was taken offline in September to conserve resources amid reporting and capital constraints; a relaunch is intended when reporting is current and resources are sufficient.
- Veloce lifted revenue, but losses, cash burn, and financing dependence remain substantial.SEGG
Q1 2026 - Acquisitions of PlusEVO/Spektrum and Nook Holdings boost B2C tech and Dubai market access.SEGG
Q4 2025 - Key votes include director election, auditor ratification, stock split flexibility, and incentive plan amendment.SEGG
Proxy Filing - Digital platform seeks $300M to expand sports, entertainment, and gaming amid legal and financial risks.SEGG
Registration Filing - Raising up to $300M to fund a pivot from lottery to sports and entertainment amid legal and capital risks.SEGG
Registration Filing - Raising up to $300M to expand digital sports, entertainment, and gaming amid legal and financial risks.SEGG
Registration Filing - Annual meeting seeks approval for rebranding, stock splits, share issuances, and governance updates.SEGG
Proxy Filing - Q3 2024 saw a 30% revenue drop, $8.05M net loss, and urgent need for new capital.SEGG
Q3 2024 - Q2 2024 saw a 61% revenue drop and $6.0M net loss amid ongoing restructuring and capital needs.SEGG
Q2 2024
Next Sports Entertainment Gaming Global Media earnings date
Next Sports Entertainment Gaming Global Media earnings date
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