Aristocrat Leisure (ALL) H1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
H1 2026 earnings summary
13 May, 2026Executive summary
Delivered strong first half FY26 results with 19% EPSA growth in constant currency, 16% NPATA growth, and market share gains across all key segments, supported by disciplined execution and strategic investments in AI, talent, and technology.
Returned $1 billion to shareholders through dividends and share buy-backs in HY26, with the on-market buyback program increased by AUD 1 billion and extended through May 2027.
Strengthened foundations for future growth, targeting US$1 billion Interactive revenue by FY29 and focusing on operating leverage and efficiency to drive annualized savings of AUD 100 million by FY27.
Ongoing commitment to sustainability, compliance, responsible gameplay, and leadership development.
Financial highlights
Revenue reached $3,028.2 million, up 6% in constant currency; segment profit rose 7% in constant currency to $1,531.8 million.
NPATA grew 16% in constant currency to $794 million; EPSA increased 19% in constant currency to 129.0c.
EBITDA margin expanded by 2.4 pts to 43.5%, with over 70% recurring revenue.
Interim dividend of 50.0c per share, up 13.6% year-over-year.
Returned $981 million to shareholders via buybacks and dividends in the half; $5.1 billion over five years.
Outlook and guidance
Expects NPATA growth for the full year to 30 September 2026 on a constant currency basis, with continued revenue and market share growth in Gaming, Product Madness, and Interactive.
Gaming operations net unit growth anticipated at the upper end of the 4,000–5,000 range.
D&D investment to increase at mid-single digits; Product Madness UA spend expected at 18–21% of revenue.
Ongoing cost optimization targeting AUD 100 million in annualized savings by FY27.
Monitoring global tax changes (BEPS Pillar Two) with no material impact expected in the current period.
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