CD Projekt (CDR) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
23 Nov, 2025Executive summary
H1 2025 sales revenue rose 4.3% year-over-year to PLN 443 million, driven by new product launches, strong franchise performance, and expansion into new platforms such as Nintendo Switch 2 and Apple silicon Macs.
Net profit for H1 2025 was PLN 155 million, down 9% year-over-year, with a net margin of 35%, impacted by tax adjustments.
EBIT increased 20% year-over-year to PLN 168 million.
Workforce grew by 10% to nearly 800 developers, with major increases in The Witcher 4 and Cyberpunk 2 teams.
Major events included the launch of Cyberpunk 2077: Ultimate Edition, a Witcher 4 Unreal Engine 5 tech demo, and the announcement of Cyberpunk: Edgerunners 2 for Netflix.
Financial highlights
Gross profit on sales increased 10% year-over-year to PLN 343.8 million, with a gross margin of 77.6%.
Operating costs grew 2% year-over-year, with selling expenses up 28% and administrative costs offset by capitalization of development.
Cash, deposits, and bonds totaled PLN 1.43 billion at June-end, down PLN 45 million from the start of the year.
Earnings per share was PLN 1.55, compared to PLN 1.70 in the prior year.
Book value per share increased to PLN 28.80 from PLN 24.87 year-over-year.
Outlook and guidance
Development expenditures are expected to continue rising as project work accelerates and teams expand, especially for The Witcher 4 and Cyberpunk 2.
Anticipated further gradual growth in developer headcount by year-end, particularly for advanced-stage projects.
Continued expansion into new platforms and digital channels is expected to support future growth.
Management confirmed the going concern assumption for at least 12 months post-reporting date.
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