Flutter Entertainment (FLUT) Q4 2021 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2021 earnings summary
6 Nov, 2026Executive summary
Pro forma revenue grew 17% in 2021, led by 23% growth in average monthly players; adjusted EBITDA declined 18% as US investment and UK & Ireland and International headwinds offset Australian growth.
Strategic priorities were refreshed around core-market leadership, US expansion, international positions and future opportunities; over 91% of Q4 revenue came from regulated markets.
Financial highlights
Reported revenue rose 37% to £6,036m; pro forma revenue rose 17% at constant currency to £6,036m.
Pro forma adjusted EBITDA was £1,001m, down 18%; reported EBITDA was £723m, down 6%.
Statutory loss after tax was £412m versus £35m in 2020; basic EPS was a loss of 236.5p versus earnings of 29.3p.
Adjusted basic EPS was 252.7p versus 496.6p; adjusted free cash flow was £625m versus £1,151m.
Average monthly players increased 23% to 7.6m, with pro forma sports revenue up 27% and gaming revenue up 4%.
Outlook and guidance
Revenue in the first seven weeks to 20 February 2022 was up 2% YoY and in line with expectations; revenue growth was expected to accelerate through 2022, assuming expected sports results.
US EBITDA profitability remained targeted for 2023, subject to expected state regulation and launch timing; a significant variance, including a large-state launch, could affect timing.
New US states were expected to reach positive contribution 12–24 months after launch, excluding higher-tax states such as New York.
The medium-term leverage target remained 1–2x; the Board planned to review dividend policy once leverage returned to that range.
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