Investor presentation
Logotype for GameSquare Holdings Inc

GameSquare (GAME) Investor presentation summary

Event summary combining transcript, slides, and related documents.

Logotype for GameSquare Holdings Inc

Investor presentation summary

20 Jan, 2026

Market trends and opportunity

  • Global video game market projected to grow from $180B to $284B (12% CAGR) by 2025, with over $230B total addressable market.

  • U.S. digital advertising spending expected to rise from $211B to $342B (13% CAGR) by 2025.

  • Influencer marketing platform market in the U.S. forecasted to grow from $2.1B to $5.5B (28% CAGR) by 2025.

  • 60-65% of global gaming revenue activity is driven by influencers, with 10-15% of spend on marketing.

Business model and ecosystem

  • Operates an integrated ecosystem including data & analytics, talent network, agency services, and owned IP.

  • Provides end-to-end creator analytics and marketing platform, unifying fragmented streaming data for actionable insights.

  • Expanding presence in the U.S. and Australia, with a focus on community curation and creator deployment.

  • Owns and operates proprietary programs and experiences, including esports organizations and branded content.

Recent acquisitions and talent strategy

  • Acquired Click, a global creator network, with estimated 2H 2025 revenue of $14.5M and EBITDA of $1.2M.

  • Click enhances talent, media, and content ecosystem, unlocking new revenue and growth opportunities.

  • Focus on talent management, creator deployment, and high-quality content production for brand partnerships.

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