The MicroCap Rodeo Fall Conference 2024
Logotype for GameSquare Holdings Inc

GameSquare (GAME) The MicroCap Rodeo Fall Conference 2024 summary

Event summary combining transcript, slides, and related documents.

Logotype for GameSquare Holdings Inc

The MicroCap Rodeo Fall Conference 2024 summary

8 Jul, 2026

Market opportunity and business model

  • Gaming industry TAM is $200–$250 billion globally, with 3 billion gamers and 700–800 million watching streams.

  • 50% of gaming revenue is driven by influencers and creators, making data on their impact critical.

  • GameSquare connects brands and publishers to youth audiences via technology, marketing, and media services.

  • The company operates three divisions: SaaS (data/insights), creative agency, and owned IP (esports/media).

  • SaaS provides high-margin, recurring revenue by licensing data and influencer management tools to top publishers and brands.

Recent acquisitions and partnerships

  • Acquired FaZe Clan, a leading esports team, for $14 million, later valued at $40 million with a minority investment.

  • FaZe Clan brings strong brand partnerships, including Nike and Ghost Beverage, and generates billions of impressions monthly.

  • DraftKings founder invested $20 million in FaZe Clan, and a partnership with DraftKings was announced.

  • Ongoing negotiations with Intel for naming rights and sponsorship of the esports facility in Frisco, Texas.

  • Board includes high-profile investors and executives from sports, real estate, and private equity.

Financial performance and outlook

  • Provided 2024 revenue guidance north of $100 million, with 60% of revenue typically in the second half.

  • Q2 revenue was $28.5 million; first half totaled $52 million.

  • Q2 adjusted EBITDA was negative $5.4 million, a $2.5 million improvement over Q1; profitability expected in Q4.

  • Over $14 million in cash at Q2 end, plus $4 million raised post-Q2; expects to generate over $100 million in annual cash by 2025.

  • Margins: SaaS ~70%, creative agency 30–40%, owned IP 30–35%; blended gross margin in the mid-20% to 30% range.

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