Gravity (GRVY) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
17 Aug, 2026Executive summary
Achieved strong top-line growth in 1Q 2026, with revenue of KRW 161.9 billion (US$106.3 million), up 42.7% QoQ and 17.8% YoY, and operating profit of KRW 30.8 billion (US$20.2 million), up 163.1% QoQ and 24.7% YoY, driven by new Ragnarok IP launches in Taiwan, Hong Kong, Macau, and other regions.
Net profit attributable to owners was KRW 29.4 billion (US$19.3 million), up 138.7% QoQ and 33.4% YoY.
Continued global expansion and diversification of the Ragnarok IP, with new launches and upcoming titles across multiple regions and platforms.
Financial highlights
Revenue for 1Q 2026 reached KRW 161.9 billion; operating profit was KRW 30.8 billion; net profit attributable to owners was KRW 29.4 billion.
Gross profit for the quarter was KRW 51.7 billion, with a gross margin of approximately 31.9%.
Cash and cash equivalents plus short-term financial instruments totaled KRW 611.6 billion (US$401.5 million) as of March 31, 2026.
Online game revenues rose 9.8% QoQ and 37.8% YoY, driven by Ragnarok Online in Japan, Thailand, and Latin America.
Mobile game revenues surged 54.1% QoQ and 15.0% YoY, led by launches of Ragnarok: The New World and Ragnarok Origin Classic.
Outlook and guidance
Multiple major launches planned for 2Q–4Q 2026 and 2027, including Ragnarok M: Classic (Korea), Ragnarok: The New World (Southeast Asia), Ragnarok Zero: Global (Southeast Asia, Europe, Oceania), Ragnarok Online 3 (China and global), and several PC/console titles.
Strategic focus on expanding Ragnarok IP globally, targeting Western markets and leveraging subsidiaries for local market penetration.
Expansion of Ragnarok IP with new titles and soundtrack releases on global streaming platforms.
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