Gravity (GRVY) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
17 Aug, 2026Executive summary
2Q 2026 revenue was KRW 161.9 billion (US$104.5 million), flat sequentially and down 5.2% YoY; operating profit was KRW 27.6 billion (US$17.8 million), down 10.5% QoQ but up 40.2% YoY, reflecting strong fundamentals despite increased R&D investment.
Net profit attributable to owners was KRW 24.3 billion (US$15.7 million), down 17.2% QoQ but up 83.8% YoY.
Over 90% of total revenue in 1H 2026 was generated from global markets, highlighting successful international expansion.
Major new game launches and ongoing global expansion of the Ragnarok IP drove growth and diversified revenue streams.
Financial highlights
Gross profit for 2Q 2026 was KRW 52.3 billion, with a gross margin of approximately 32.3%.
Net profit attributable to owners was KRW 24.3 billion, with EPS of KRW 3,503.
Cash and cash equivalents increased to KRW 649.2 billion (US$419.2 million) as of June 30, 2026.
SG&A expenses rose to KRW 21.1 billion and R&D expenses to KRW 2.95 billion, reflecting investment in future growth.
Online game revenue rose 14.5% QoQ and 35.0% YoY, while mobile game revenue declined 3.2% QoQ and 10.7% YoY.
Outlook and guidance
Simultaneous China and global launch of Ragnarok Online 3 planned for 2027, expected to fuel top-line growth.
Multiple new game launches planned for the second half of 2026 and into 2027, including expansions of the Ragnarok IP and new titles in global markets.
Strategic investments of USD 200 million planned (USD 100 million for growth, USD 100 million for strategic initiatives) to build the Ragnarok IP ecosystem.
First-ever interim dividend of KRW 30 billion to be distributed, enhancing shareholder returns.
Joint ventures established in Indonesia, with plans for further expansion in Thailand and other countries.
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