International Games System (3293) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
23 Sep, 2026Executive summary
Paid-in capital is NTD 2,800 million with 1,125 employees, 80% in R&D.
Major business units include licensing games, apps, and arcade games.
Net revenue for the first half of 115 was NT$12.68 billion, up from NT$10.96 billion year-over-year, with net income rising to NT$6.42 billion from NT$5.07 billion.
Gross margin remained high at 98%, and basic EPS for the half-year was NT$22.77, up from NT$18.00 year-over-year.
Cash and cash equivalents surged to NT$8.03 billion as of June 30, 115, compared to NT$4.85 billion a year earlier.
Financial highlights
Total revenue for Jan–Aug 2026 reached NTD 17,175 million, compared to NTD 22,033 million for full-year 2025.
Net income for Jan–Aug 2026 was NTD 6,417 million; 2025 full-year net income was NTD 10,852 million.
EPS after tax for Jan–Aug 2026 was NT$22.77; 2025 full-year EPS after tax was NT$38.51.
Gross margin remained high at 97%–98% from 2024 through Jan–Aug 2026.
Operating income for the first half of 115 was NT$7.49 billion, up from NT$6.59 billion year-over-year.
Outlook and guidance
Online game licensing expected to maintain strong growth, with focus on high-quality content and market expansion in Europe and America.
Revenue from online game apps and arcade games projected to decline slightly in 2026.
Continued investment in R&D and new product launches to support market leadership.
The company expects no significant impact from the adoption of new IFRS standards in the near term.
Management continues to monitor regulatory changes and will disclose impacts as evaluations are completed.
Latest events from International Games System
- First-half 2024 net income surged 38.8% on strong online gaming growth.3293
Q2 2024 - Revenue and net income surged over 29% and 33% year-over-year, with strong margins and growth.3293
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Q4 2024 - Q1 2024 revenue and net income surged over 28% year-over-year, led by online gaming.3293
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Q3 2025 - Strong revenue and profit growth in 2024, driven by online gaming expansion.3293
Q2 2025 - Strong revenue and profit growth in 2025, led by online games and high margins.3293
Q4 2025