Kakao Games (293490) Q3 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2025 earnings summary
11 Sep, 2026Executive summary
Q3 2025 revenue declined 22% year-over-year but increased 10% sequentially, driven by updates to core and legacy titles, while new releases underperformed.
Operating loss for Q3 2025 was KRW 5.4 billion, improved from the previous quarter, and net income turned positive at KRW 34.6 billion, reversing prior losses.
Cost structures were redesigned for profitability, with staged project spending and nimble marketing to support short-term improvement.
Revenue for the first nine months of 2025 was KRW 366.1 billion, down from KRW 627.2 billion in 2024, reflecting divestitures and a challenging market.
Discontinued operations, including golf and wireless device businesses, contributed KRW 5.4 billion in profit.
Financial highlights
Q3 2025 consolidated revenue was KRW 127.5 billion (down 22% YoY, up 10% QoQ), with operating loss of KRW 5.4 billion and net income of KRW 34.6 billion.
PC game revenue rose 25% YoY and 188% QoQ to KRW 42.7 billion, mainly from PUBG collaboration; mobile game revenue fell 34% YoY and 16% QoQ to KRW 84.8 billion.
Total assets at September 30, 2025, were KRW 3.08 trillion, with cash and cash equivalents at KRW 489.4 billion.
OPEX for Q3 2025 was KRW 132.9 billion, down 14% YoY and up 7% QoQ, with labor and marketing costs reduced YoY.
Equity attributable to owners was KRW 1.30 trillion at period-end.
Outlook and guidance
Q4 will focus on updates and marketing for core titles, with new classes and trading systems planned for Odin.
Four main titles are in the pipeline for 2026: Project Q, Project OQ (mobile), Chrono Odyssey, and ArcheAge Chronicles, with launches scheduled from 1Q 2026.
Management expects improved profitability as discontinued operations are fully divested and new game launches ramp up.
Financial planning for 2026 is based on conservative assumptions, with ongoing R&D and global publishing investments.
Latest events from Kakao Games
- Q2 2024 saw sharp revenue and profit declines, with a net loss and focus on global, blockchain, and AI growth.293490
Q2 2024 - Q3 2024 revenue and profit fell sharply, but PC game growth and global expansion plans continue.293490
Q3 2024 - Revenue and profit fell sharply in 2024, with recovery expected from new titles in 2025.293490
Q4 2024 - Q2 2025 revenue fell 24% year-over-year, but operating loss narrowed as new titles are planned.293490
Q2 2025 - Q1 2025 saw revenue and profit decline, with global launches planned to support recovery.293490
Q1 2025 - FY25 saw steep revenue and profit declines, but AAA launches are set to drive recovery from late 2026.293490
Q4 2025 - Q1 2026 revenue fell to KRW 82.9B with a net loss of KRW 39.5B; global launches planned.293490
Q1 2026 - Q2 2026 revenue dropped 35% YoY, with losses narrowing and new titles expected to drive recovery.293490
Q2 2026