Modern Times Group (MTG) CMD 2025 summary
Event summary combining transcript, slides, and related documents.
CMD 2025 summary
21 Jul, 2026Strategic transformation and growth ambitions
Transitioned to a two-district structure (Midcore and Casual) to unlock synergies, empower leadership, and accelerate organic and inorganic growth, with full implementation from January 2026.
Ambition to double company size and revenue over the mid to long term, targeting SEK 11.4–11.7bn for 2025, leveraging organic growth, platform synergies, and disciplined M&A.
Plarium acquisition doubled revenue, brought proprietary tech, and enabled a $20M+ cost efficiency program to be realized by end of 2026.
Exploring a potential IPO of PlaySimple in India to unlock M&A currency and drive consolidation in the Casual District, with MTG intending to remain majority owner.
Updated brand identity and internal engagement to reflect transformation and growth mindset.
Financial performance and guidance
Achieved >2x revenue and ~3x adjusted EBITDA since 2021, with three consecutive quarters of mid to high single-digit organic growth and Q2 2025 organic growth at 9%.
Updated 2025 guidance: organic growth 7–9%, total revenue SEK 11.4–11.7bn, and adjusted EBITDA margin 21–24%.
Medium-term guidance: 3–7% annual revenue growth, EBITDA margin above 24%, and unlevered cash conversion above 60%.
Announced SEK 400 million share buyback program running until May 2026, with strong cash generation supporting both acquisitions and shareholder returns.
Balance sheet expected to delever organically, maintaining net debt below 2.0x EBITDA.
Operational model and innovation
Midcore District (80% of revenue) leverages shared tech, unified analytics, and centralized marketing to drive efficiency and game performance, with a transformation program targeting over $20M in annualized cost savings by end of 2026.
Casual District, led by PlaySimple, focuses on operational excellence, platform scalability, and fast-follow strategy, with strong organic growth and cost efficiency from India base.
AI adoption across art, code, marketing, and analytics is driving faster iteration, cost savings, and improved hit rates for new games.
Direct-to-Consumer initiatives (web stores, proprietary platforms) aim to reduce platform fees, increase margins, and enable cross-promotion, with DTC share of revenues rising.
Disciplined approach to new game development, balancing passion and data-driven decision-making, with different launch cadences for Midcore (every 2–3 years) and Casual (multiple per year).
Latest events from Modern Times Group
- Q2 2026 saw 6% organic growth, 24% EBITDA margin, and 81% cash conversion.MTG
Q2 202621 Jul 2026 - 15% organic growth and 23% EBITDA margin in Q3, with raised full-year outlook and transformation.MTG
Q3 20259 Jul 2026 - Record Q4 growth, strong cash flow, and Plarium deal set stage for transformative 2025.MTG
Q4 20248 Jul 2026 - AI-driven workflows cut costs, speed up development, and transform marketing and analytics.MTG
Corporate presentation7 May 2026 - Record Q1 with 14% pro forma growth, 25% EBITDA margin, and rapid AI and D2C expansion.MTG
Q1 202629 Apr 2026 - Record revenue and EBITDA growth, driven by Plarium and strong organic performance.MTG
Q4 20255 Feb 2026 - Adjusted EBITDA up 7% to SEK 426m with a 30% margin; sales dipped 1%, outlook reaffirmed.MTG
Q2 20243 Feb 2026 - Q3 sales down 4% year-over-year, but sequential growth and strong UA spend support 2024 outlook.MTG
Q3 202418 Jan 2026 - Transformative acquisition doubles scale, adds top IPs, and cements global gaming leadership.MTG
M&A Announcement15 Jan 2026