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Nazara Technologies (NAZARA) Q2 25/26 earnings summary

Event summary combining transcript, slides, and related documents.

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Q2 25/26 earnings summary

19 Dec, 2025

Executive summary

  • H1 FY26 revenue reached INR 1,025.2 crores, up 80.2% year-on-year, with EBITDA at INR 109.4 crores, up 118.5% year-on-year; Q2 FY26 revenue was INR 526.5 crores, up 65.1%, and EBITDA at INR 62 crores, up 146.4% year-on-year.

  • Core gaming revenues rose 159% year-on-year in H1 FY26, with EBITDA up 253% year-on-year, driven by recurring seasons, LiveOps, and global distribution.

  • PAT for Q2 FY26 was negative INR 33.9 crores due to the real money gaming ban and impairment of Moonshine Technologies; H1 PAT was INR 17.4 crores.

  • Over 90% of gaming revenue now comes from international markets, with a focus on the U.S. and U.K.

  • Ceased control of Nodwin Gaming, now classified as an associate, resulting in a significant gain on remeasurement.

Financial highlights

  • Core gaming segment revenue grew 159% year-on-year in H1 FY26, with EBITDA up 253% and margin at 23.2%.

  • AdTech revenue in Q2 FY26 increased 501% year-on-year, with EBITDA up 289%.

  • Offline gaming (Smaaash and Funky Monkeys) delivered INR 12 crores EBITDA in H1 FY26 at a 27.5% margin.

  • Net cash position of INR 670 crores as of Sep 30, 2025.

  • Exceptional impairment loss of INR 914.7 crores on Moonshine Technologies due to regulatory changes.

Outlook and guidance

  • Core gaming business is targeting 20%-25% year-on-year growth and EBITDA margin in the same range.

  • Focus on building and scaling long-term gaming franchises and expanding global presence.

  • Continued investment in IP, LiveOps, and platform expansion to drive recurring revenue and operating leverage.

  • Kiddopia and Sportskeeda are expected to recover, with positive trends anticipated in Q4.

  • Ongoing focus on content, IP monetization, and expansion in gaming and media segments.

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