NCSOFT (036570) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
10 Feb, 2026Executive summary
Q4 2025 revenue was KRW 404.2 billion, with mobile at KRW 178.1 billion and PC at KRW 168.2 billion, driven by AION 2's successful launch; revenue rose 12% sequentially but fell 1% year-over-year.
Full year 2025 revenue reached KRW 1.5069 trillion, down 5% year-over-year; mobile contributed KRW 794.4 billion, PC KRW 430.9 billion.
Operating income for Q4 was KRW 3.2 billion, with a net loss of KRW 1.5 billion due to a spike in corporate tax from deferred revenue recognition and absence of one-time gains.
Annual operating income was KRW 36.9 billion excluding one-time severance; pre-tax income and net income were KRW 461.4 billion and KRW 347.4 billion, reflecting a one-time gain from property sale.
Financial highlights
AION 2 gross billings in Q4 were KRW 94.1 billion; recognized revenue was KRW 77.4 billion due to revenue deferral.
Legacy PC titles showed sequential growth, led by Guild Wars 2 expansion sales.
Annual operating expenses decreased 12% year-over-year to KRW 1,490.8 billion; personnel and marketing expenses fell 14% and 18% respectively.
Q4 pre-tax income was KRW 28.2 billion, with a net loss of KRW 1.5 billion, reflecting the absence of prior quarter's one-time gain and lower FX-related income.
Outlook and guidance
2026 revenue guidance targets the upper bound of KRW 2-2.5 trillion, driven by AION 2, new global IP launches, and mobile casual business expansion.
Five spin-off titles and major global launches, including AION 2 and Lineage Classic, are planned.
Mobile casual business expected to account for one-third of total revenue next year, with growth from both M&A and organic efforts.
Operating margin improvement anticipated alongside revenue growth.
Q4 results benefited from new game launches and regional expansions, with expectations for continued momentum in PC online games.
Latest events from NCSOFT
- Q3 loss deepens as higher costs and restructuring drive focus on new game launches for 2025.036570
Q3 202417 Mar 2026 - Sales and profit fell, but net income rose on non-operating gains and FX effects.036570
Q2 20242 Feb 2026 - Q1 profit rebounded on cost cuts; strong 2025 sales growth expected from new and legacy IPs.036570
Q1 202527 Dec 2025 - Sales and operating profit rose, but FX losses led to a net loss; new titles and expansions ahead.036570
Q2 202523 Nov 2025 - Q3 net income soared on one-time gains despite a 10% YoY sales drop and operating loss.036570
Q3 202511 Nov 2025 - Sales dropped, costs rose, but restructuring and new titles aim for a second-half rebound.036570
Q4 20246 Jun 2025