Ten Square Games (TEN) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
25 Aug, 2026Executive summary
Q1 2026 saw continued execution of a growth strategy, balancing stable core portfolio performance with scaling of new titles and disciplined investment in new projects.
Bookings for Q1 2026 reached PLN 98.4 million, up 3% sequentially and 9% year-over-year, driven by new titles Trophy Hunter and Wings of Heroes alongside stable main titles.
Core games Fishing Clash and Hunting Clash remain profit drivers, while new titles like Trophy Hunter and Medal Hunter are being scaled.
Direct-to-consumer (D2C) platform expanded, supporting direct monetization and alternative payment methods.
Monetization strategies for new titles are being refined, with a focus on long-term player engagement.
Financial highlights
Group bookings reached PLN 98.4M in Q1 2026, up 3.0% quarter-over-quarter, driven by growth titles.
Adjusted EBITDA for Q1 2026 was PLN 18.9 million, up 1.9% quarter-over-quarter.
Net profit increased by 16.0% quarter-over-quarter to PLN 13.6M.
Cash and cash equivalents increased to PLN 137.2M, supported by strong operating cash flows.
Dividend of PLN 10.00 per share for 2025, totaling PLN 63.7 million, to be paid in May 2026.
Outlook and guidance
Focus remains on scaling promising titles, advancing Medal Hunter to global launch, and testing new concepts for future growth.
Main titles Fishing Clash and Hunting Clash remain the financial foundation, with performance dependent on LiveOps, retention, monetization, and marketing efficiency.
Growth titles Trophy Hunter and Wings of Heroes are expected to drive future bookings, with focus on scaling and monetization.
The D2C platform's expansion and adoption, especially in the U.S., is anticipated to improve margins.
Ongoing market tests for new prototypes may influence the project pipeline and future growth.
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