Logotype for tinyBuild Inc

tinyBuild (TBLD) H1 2025 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for tinyBuild Inc

H1 2025 earnings summary

5 Oct, 2026

Executive summary

  • Continuing-operations revenue was $16.980m, up 1.3% YoY; Adjusted EBITDA improved to $4.230m from a $2.295m loss, with stronger catalogue mix and cost control supporting profitability.

  • Own-IP titles generated 85% of gaming revenue and catalogue titles 100% of sales; four games ranked in Steam’s global Top 100 wishlists.

Financial highlights

  • Game and merchandise royalties rose 10.1% to $16.129m; Events revenue was $0.751m, up 27.3%, while Development Services fell 93.4% to $0.100m.

  • Operating profit was $3.609m versus a $6.593m loss; period profit was $2.721m versus a $6.486m loss.

  • Cost of sales fell 48% to $5.535m and administrative expenses fell 31.4% to $7.255m; gross profit rose to $10.4m from $3.1m.

  • Operating cash flow rose to $6.850m from $1.987m; net cash was $4.620m at June 30, 2025, with no borrowings.

  • Software development investment fell 28.6% to $6.245m from $8.7m, primarily due to timing; development-cost impairment was $1.081m.

Outlook and guidance

  • The Board expects FY 2025 results ahead of expectations at Adjusted EBITDA level, while noting H2 uncertainty.

  • H2 margins are expected to face higher development-cost amortization and marketing as new titles launch; H1 benefited from release timing and unusually low marketing costs.

  • Strong H1 performance provides flexibility on development budgets and release schedules; cash is expected to reduce toward year-end as investment continues.

  • Release timing will remain flexible to suit product readiness and market conditions; SAND is targeted for full 1.0 release on PC and at least one console.

Partial view of Summaries dataset, powered by Quartr API
AI can get things wrong. Verify important information.
All investor relations material. One API.
Learn more

Latest events from tinyBuild