Logotype for Unity Software Inc

Unity Software (U) Q4 2025 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Unity Software Inc

Q4 2025 earnings summary

14 Apr, 2026

Executive summary

  • Fourth quarter 2025 revenue reached $503 million, up 10% year-over-year, exceeding guidance, driven by exceptional Vector and Create segment growth.

  • Net loss narrowed to $89 million from $123 million year-over-year, with net loss margin improving to (18)% from (27)%.

  • Adjusted EBITDA rose to $125 million (25% margin), up from $106 million (23% margin) year-over-year.

  • Vector achieved its third consecutive quarter of mid-teen sequential revenue growth and is projected to surpass a $1 billion annual run rate by end of 2026.

  • Unity 6 adoption is the fastest in company history, with 90% of active creators using it for free.

Financial highlights

  • Q4 Grow Solutions revenue: $338 million, up 6% sequentially and 11% year-over-year, led by Vector.

  • Vector represented 56% of Grow revenue in Q4, up from 49% two quarters prior.

  • Q4 Create Solutions revenue: $165 million, up 8% year-over-year; excluding non-strategic revenue, Create grew 16%.

  • IronSource ad network's revenue share declined, now 11% of Grow Solutions revenue and less than 6% of total revenue.

  • Adjusted EPS was $0.24, up from $0.20 year-over-year.

  • Stock-based compensation expense reduced by 19%, now 21% of revenue.

Outlook and guidance

  • Q1 2026 revenue guidance: $480–$490 million; Adjusted EBITDA: $105–$110 million.

  • Vector expected to grow 10% sequentially in Q1 2026; Grow segment to return to sequential growth in Q2.

  • Create segment forecasted for double-digit year-over-year growth in Q1 2026, excluding non-strategic revenue.

  • Adjusted EBITDA margins expected to expand 300 basis points year-over-year in Q1 2026 and improve throughout the year.

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