Investor presentation
Logotype for Virtuix Holdings Inc

Virtuix (VTIX) Investor presentation summary

Event summary combining transcript, slides, and related documents.

Logotype for Virtuix Holdings Inc

Investor presentation summary

15 May, 2026

Market opportunity and positioning

  • Operates in the $275B video game market and $10B VR market, both with strong growth projections through 2034.

  • Benefits from major investments in VR/AR by Meta ($80B+) and Apple ($20B+), and new entrants like Google.

  • Positioned as a leader in full-body VR for gaming, enterprise, and defense, leveraging trends toward active, healthy lifestyles.

Product portfolio and technology

  • Offers three main products: Omni Pro (enterprise), Omni Arena (commercial entertainment), and Omni One (consumer and enterprise).

  • Omni One enables full freedom of movement in VR and is compatible with Meta Quest headsets.

  • Holds 25 issued patents with 5 more pending, covering hardware, motion tracking, and software.

  • AI-driven 3D reconstruction technology creates photorealistic, walkable environments from 360° camera footage within hours.

Revenue model and financials

  • Achieved 41% YoY revenue growth and shipped over 1,800 Omni One units in 2025.

  • Production facility can ship up to 3,000 units/month, representing $100MM+ annual revenue potential.

  • Revenue streams include hardware sales, recurring software subscriptions, game sales, and enterprise/defense contracts.

  • Target gross margins: 40% for consumer, 70% for enterprise.

  • Fiscal year 2025 revenue was $3.6M, with narrowing losses compared to prior periods.

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