11 Bit Studios (11B) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
30 Mar, 2026Executive summary
First half 2025 revenue reached PLN 58 million, a 90% year-over-year increase, driven by The Alters and strong back-catalogue and Game Pass revenues.
Operating profit was PLN 18.07 million with a margin just over 30%, reversing a prior operating loss.
EBITDA totaled PLN 29.02 million (about 50% margin); net profit was PLN 8.5 million, reversing a prior loss.
The Alters sold over 280,000 copies by early July 2025 and received high critical acclaim.
Strategic vision centers on new in-house games, long-term platform games, and publishing.
Financial highlights
Current assets at end of June: PLN 88 million; cash and equivalents: PLN 52 million (PLN 74 million at end of July).
Liabilities: PLN 27 million; equity: PLN 238 million, with statutory reserve funds at PLN 185 million.
80% of revenue in USD, 15% in EUR; over PLN 8 million in FX losses due to USD/PLN rate.
Wages and salaries decreased 42% year-over-year, mainly due to lower bonus reserves.
Depreciation and amortisation rose 275% to PLN 10.95 million due to new launches and amortisation method change.
Outlook and guidance
Management expects 2025 revenue and net profit to exceed 2024, but notes FX headwinds.
Near-term results will be driven by monetisation of Frostpunk 2, The Alters, and new publishing titles.
Console release of Frostpunk 2 and new DLCs are expected to boost revenue in H2 2025.
New internal projects (P12, P13) in prototyping/design; P14 to start this year, P15 next year.
At least two new publishing titles to be announced in 2025; one may launch in 2026.
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