37 Interactive Entertainment Network Technology Group (002555) Q2 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 earnings summary
25 Aug, 2026Executive summary
Revenue for H1 2026 was ¥7.27 billion, down 14.28% year-over-year, mainly due to product lifecycle effects and new games still in ramp-up phase.
Net profit attributable to shareholders rose 26.14% year-over-year to ¥1.77 billion, driven by investment income and cost controls.
Overseas revenue grew 10.90% year-over-year, now accounting for 41.53% of total revenue.
Major titles such as “Puzzles & Survival” and “Last Asylum: Plague” maintained strong performance, with new launches contributing to future growth.
Financial highlights
Operating income: ¥7.27 billion, down 14.28% year-over-year.
Net profit attributable to shareholders: ¥1.77 billion, up 26.14% year-over-year.
Basic and diluted EPS: ¥0.80, up 25% year-over-year.
Operating cash flow: ¥1.09 billion, down 37.89% year-over-year.
Gross margin for core gaming business: 77.70%.
R&D investment: ¥391 million, up 15.88% year-over-year.
Outlook and guidance
Company will continue to focus on “premium, diversified, global” strategy, with emphasis on SLG, MMORPG, and simulation genres.
Pipeline includes multiple new titles targeting both domestic and international markets.
Ongoing investment in AI and technology to drive efficiency and product innovation.
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