37 Interactive Entertainment Network Technology Group (002555) Q3 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2026 earnings summary
29 Oct, 2026Executive summary
Q3 revenue was ¥4.09bn, up 2.93% YoY and 15.11% QoQ; net loss attributable to shareholders was ¥295.9m, while adjusted net profit was ¥180.9m, down 79.28% YoY.
For 9M 2026, revenue was ¥11.37bn, down 8.79% YoY; net profit was ¥1.47bn, down 37.29%, and adjusted net profit was ¥1.20bn, down 47.03%.
Strategy, casual and overseas businesses expanded strongly, while new-game marketing investment and non-recurring investment losses weighed on quarterly profit.
Financial highlights
Q3 attributable net loss was ¥295.9m; Q3 adjusted net profit was ¥180.9m, down 79.28% YoY.
9M attributable net profit was ¥1.47bn, down 37.29% YoY; 9M adjusted net profit was ¥1.20bn, down 47.03%.
Q3 non-recurring items totaled a net loss of ¥476.8m; 9M non-recurring items totaled a net gain of ¥273.1m.
9M R&D expense reached ¥616m, up 20.25% YoY; selling expense was ¥6.45bn, up from ¥6.20bn in the prior-year period.
Outlook and guidance
Long-cycle titles Last Asylum: Plague, Z Route: Redemption and Dreaming Back to the Legend of Zhen Huan have potential lifecycles of 5–10 years, supporting steadier revenue and profit over time.
New-title traction drove Q3 revenue growth, with further revenue improvement expected as these releases continue to contribute; front-loaded promotion may weigh on near-term profit.
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