Beyond Frames (BEYOND) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
21 May, 2026Executive summary
Q1 2026 marked a transition period with lower sales and profitability, reflecting fewer active titles and a disciplined market environment.
Strategic reprioritization was initiated, targeting annual cost savings of 38-47 MSEK and expanding the project pipeline beyond VR to PC and console.
TMNT: Empire City launched post-quarter with positive player feedback but underperformed commercially, leading to withdrawal of long-term sales targets.
Financial highlights
Sales were 22,136 KSEK, down from 39,133 KSEK year-over-year.
EBITDA was -522 KSEK, a 117% decrease from 3,061 KSEK in Q1 2025.
Profit after financial items was -7,365 KSEK, compared to -3,760 KSEK last year.
Cash and cash equivalents at quarter-end were 11,259 KSEK, up from 8,865 KSEK at the end of Q4 2025.
Operating expenses decreased by 35% year-over-year, mainly due to lower external costs.
Outlook and guidance
Near-term market conditions remain challenging, but operational efficiency and liquidity protection are prioritized.
Next game launch expected in H2 2026; project pipeline to include PC and console titles.
Strategic cost-saving measures and financing alternatives under review.
Latest events from Beyond Frames
- EBITDA up 133% in Q4 2025, with strong cost control and major VR title set for 2026.BEYOND
Q4 202519 Feb 2026 - Record H1 sales, strong recurring revenue, and a robust game pipeline despite Q2 profit decline.BEYOND
Q2 202423 Jan 2026 - Record revenue and EBITDA growth, but deeper losses as new VR titles and IPs are developed.BEYOND
Q4 202423 Dec 2025 - Q3 2025 delivered stable recurring revenues, major project funding, and sets up for a strong Q4.BEYOND
Q3 202520 Nov 2025 - Record EBITDA and improved margins achieved, with profitability targeted through new launches and financing.BEYOND
Q2 202521 Aug 2025 - Revenue up 37% YTD, with strong game launches and high engagement driving future growth.BEYOND
Q3 202413 Jun 2025 - Revenue fell sharply, but new launches and financing position Beyond Frames for future growth.BEYOND
Q1 20256 Jun 2025