Beyond Frames (BEYOND) Q2 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2024 earnings summary
9 Jul, 2026Executive summary
Achieved record-breaking H1 2024 sales of 100,789 KSEK, up 66.4% year-over-year, with Q2 being the second strongest in company history despite a softer quarter.
Recurring revenues, especially from Ghosts of Tabor, exceeded expectations and provided a stable baseline.
Six fully-funded titles are in production for launch through H1 2026, including sequels and major IP games.
Q2 EBITDA was -551 KSEK, down from 4,360 KSEK in Q2 2023, while H1 EBITDA rose to 7,459 KSEK from 4,111 KSEK.
Cash and cash equivalents at quarter-end were 14,319 KSEK, supporting a 12-month survival forecast.
Financial highlights
H1 2024 sales reached 100,789 KSEK, up 66.4% year-over-year; Q2 sales were 41,174 KSEK.
H1 EBITDA was 7,459 KSEK, up from 4,111 KSEK last year; Q2 EBITDA was -551 KSEK.
Q2 EBIT showed an operating loss of 8,6 million SEK, impacted by depreciation; profit after financial items for Q2 was -8,832 KSEK.
Cash flow from operating activities before working capital changes was 7.9 million SEK for the half-year.
Investments in intangible assets in Q2 totaled 6,612 KSEK.
Outlook and guidance
Expecting a slight revenue softening in Q3, with new game launches likely to impact Q4 and H1 2025 more significantly.
Focus on improving margins and achieving positive cash flow, with profitability targeted through premium product launches.
Recurring revenues from existing titles provide a stable baseline as new games launch.
Latest events from Beyond Frames
- Sales fell 43% and losses widened as cost-saving measures and strategic shifts were implemented.BEYOND
Q1 202621 May 2026 - EBITDA up 133% in Q4 2025, with strong cost control and major VR title set for 2026.BEYOND
Q4 202519 Feb 2026 - Record revenue and EBITDA growth, but deeper losses as new VR titles and IPs are developed.BEYOND
Q4 202423 Dec 2025 - Q3 2025 delivered stable recurring revenues, major project funding, and sets up for a strong Q4.BEYOND
Q3 202520 Nov 2025 - Record EBITDA and improved margins achieved, with profitability targeted through new launches and financing.BEYOND
Q2 202521 Aug 2025 - Revenue up 37% YTD, with strong game launches and high engagement driving future growth.BEYOND
Q3 202413 Jun 2025 - Revenue fell sharply, but new launches and financing position Beyond Frames for future growth.BEYOND
Q1 20256 Jun 2025