Fragbite Group (FRAG) Q2 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2024 earnings summary
13 Jun, 2025Executive summary
Revenue for Q2 2024 was SEK 49.8 million, down from SEK 60.4 million year-over-year, mainly due to divestment of hypercasual titles and lower gaming segment sales.
Adjusted EBITDA for Q2 was SEK -1.1 million, compared to SEK 6.5 million in Q2 2023; operational EBIT was SEK -9.4 million versus SEK 4.7 million.
Net loss for Q2 was SEK -2.1 million, a significant improvement from SEK -26.6 million in Q2 2023.
Cost reduction program implemented, targeting annual savings of just over SEK 11 million from July 2024.
Playdigious expanded its game pipeline, with Loop Hero surpassing 1 million downloads and new contracts increasing estimated net revenue potential to EUR 10–17 million over three years.
Financial highlights
Q2 revenue: SEK 49.8 million (Q2 2023: SEK 60.4 million); H1 revenue: SEK 102.3 million (H1 2023: SEK 115.6 million).
Q2 adjusted EBITDA: SEK -1.1 million (Q2 2023: SEK 6.5 million); H1 adjusted EBITDA: SEK 4.0 million (H1 2023: SEK 8.4 million).
Q2 operational EBIT: SEK -9.4 million (Q2 2023: SEK 4.7 million); H1 operational EBIT: SEK -7.0 million (H1 2023: SEK 4.8 million).
Q2 net profit/loss: SEK -2.1 million (Q2 2023: SEK -26.6 million); H1 net profit/loss: SEK -62.6 million (H1 2023: SEK -51.9 million).
Q2 cash flow from operations: SEK -6.0 million (Q2 2023: SEK 0.2 million); cash and cash equivalents at period end: SEK 7.6 million.
Outlook and guidance
Focus on extending core business profitability to all subsidiaries and the Group level.
Cost reductions and restructuring expected to yield full impact from July 2024, with annual savings of over SEK 11 million.
Upcoming launches include TMNT: Shredder's Revenge (Nov 2024), Children of Morta (Oct 2024), Don't Starve Together (2025), and $KOBAN token sale (H2 2024).
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