Fragbite Group (FRAG) Q4 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2024 earnings summary
5 Jun, 2025Executive summary
Q4 revenue reached SEK 59.0 million, nearly matching Q4 2023, with EBITDA improving to SEK 7.1 million from SEK 5.1 million year-over-year.
Full-year revenue declined to SEK 213.2 million from SEK 237.2 million, mainly due to divestments in Lucky Kat's hypercasual portfolio.
Cost reductions and restructuring led to improved adjusted EBITDA and reduced losses at the parent company level.
Playdigious delivered its best quarter, winning two Pocket Gamer Awards and expanding distribution, including a deal with Epic Games.
FunRock & Prey Studios achieved profitability for both Q4 and the full year, supported by new work-for-hire contracts.
Financial highlights
Q4 adjusted EBITDA was SEK 7.1 million (Q4 2023: SEK 5.1 million); full-year adjusted EBITDA was SEK 13.3 million (2023: SEK 16.2 million).
Q4 EBIT was SEK -40.0 million (Q4 2023: SEK -36.7 million); full-year EBIT was SEK -141.8 million (2023: SEK -96.7 million), impacted by goodwill impairments.
Net loss after tax for Q4 was SEK -43.0 million (Q4 2023: SEK 18.5 million); full-year net loss was SEK -129.0 million (2023: SEK -53.1 million).
Cash flow from operating activities was SEK 0.3 million in Q4 (Q4 2023: SEK -4.1 million) and SEK -9.0 million for the year (2023: SEK -1.4 million).
Cash and cash equivalents at year-end were SEK 9.4 million (2023: SEK 25.1 million); equity ratio improved to 41.9% (2023: 14.8%).
Outlook and guidance
Playdigious has a strong 2025 pipeline, including several prominent game releases and expanded distribution channels.
Web3 business area expects significant revenue from node sales and the $KOBAN launch in 2025.
Esports aims to grow both turnover and profitability in 2025, leveraging the success of the Swedish Cup and new Nordic tournament collaborations.
Cost efficiency and rationalisation measures are expected to continue supporting improved group performance.
Latest events from Fragbite Group
- Returned to profitability in 2025 with strong cash flow and a new strategic growth focus.FRAG
Q4 202519 Feb 2026 - Cost cuts, new projects, and Koban token launch set the stage for profitability and growth.FRAG
Status Update22 Jan 2026 - Kumo NFT, physical launches, and node sales set the stage for 2025 growth and expansion.FRAG
Status Update12 Jan 2026 - Divestments drove lower Q3 revenue, but cash flow improved and Bitcoin Treasury was launched.FRAG
Q3 202513 Nov 2025 - Revenue fell and losses deepened in Q2, but cost cuts and new Bitcoin strategy signal a shift.FRAG
Q2 202526 Aug 2025 - Revenue fell on delayed releases, but cost cuts and financing improved EBITDA and liquidity.FRAG
Q3 202413 Jun 2025 - Revenue fell and losses persisted, but cost cuts and new game launches aim to restore profitability.FRAG
Q2 202413 Jun 2025 - Delayed launches weighed on Q1, but new releases and esports events are set to boost H2 2025.FRAG
Q1 20256 Jun 2025