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Gaming Realms (GMR) H1 2026 TU earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Gaming Realms plc

H1 2026 TU earnings summary

28 Jul, 2026

Executive summary

  • Core content licensing business achieved 9% revenue growth and 16% adjusted EBITDA growth year-over-year, excluding prior period brand licensing renewal impact.

  • UK revenues rose 3% despite a significant increase in Remote Gaming Duty from 21% to 40% in April 2026.

  • International expansion continued with launches in Nigeria, Ghana, Kenya, Peru, and further growth in Spain.

  • Eleven new games released, including three from the new Lucky Lunar studio, broadening the content portfolio.

  • The Board remains confident in meeting full-year market expectations, supported by strong North American growth and new market entries.

Financial highlights

  • Group revenue for H1 2026 expected at approximately £15.5 million, with adjusted EBITDA of £6.6 million.

  • Net cash at period end was £13.5 million after returning £6.0 million to shareholders via share buybacks.

  • Excluding non-core brand licensing, group revenue increased by £1.2 million (c.9%) and adjusted EBITDA by £0.8 million (c.16%) year-over-year.

Outlook and guidance

  • Confident in achieving full-year market expectations for 2026.

  • Positive momentum expected to continue, driven by new regulated market entries and a robust pipeline of game launches.

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