Inspired Entertainment (INSE) Q4 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2024 earnings summary
26 Dec, 2025Executive summary
Adjusted EBITDA for Q4 was $30.9M, up 22% year-over-year, with Interactive Adjusted EBITDA up 105%.
Q4 2024 revenue reached $83.0M, led by record Interactive revenue up 45% year-over-year.
Full-year adjusted EBITDA reached $100.1M, with full-year revenue at $297.1M and net income of $65.8M.
SEC inquiry has been closed with no further action, removing a regulatory overhang.
The company is actively exploring the sale of its holiday parks business and restructuring in anticipation.
Financial highlights
Interactive segment Q4 revenue grew 45% and EBITDA 105% year-over-year; now 22% of total EBITDA, expected to exceed 25% in Q1.
Q4 net income was $68.0M; adjusted net income was $4.7M; Q4 adjusted EBITDA margin was 37%.
Gaming segment Q4 EBITDA grew 42% year-over-year, driven by hardware sales; full-year margin improved by 260 bps.
Leisure segment Q4 revenue grew 7% year-over-year, with higher EBITDA from margin improvements and one-time adjustments.
Over 85% of revenue is contractually recurring, and digital businesses now represent more than 50% of combined EBITDA.
Outlook and guidance
Digital business expected to approach 60% of EBITDA by year-end, with interactive and virtual sports as key drivers.
Management expects continued growth in Interactive and Gaming, with a robust Hybrid Dealer pipeline and new launches planned in 2025.
Virtual sports business is stabilizing and expected to return to growth, supported by new products and market expansion, especially in Brazil.
Cash balance for Q1 is expected to be slightly below previous guidance due to timing of receivables and accelerated supplier payments.
Latest events from Inspired Entertainment
- Record Interactive and EBITDA growth drive strong 2025 results and positive 2026 outlook.INSE
Q4 202510 Mar 2026 - Q2 revenue fell 5% but Interactive grew 40% and new contracts support H2 optimism.INSE
Q2 20242 Feb 2026 - Interactive revenue up 40% and EBITDA margin at 39% with $36.5M cash balance.INSE
Q3 202415 Jan 2026 - 2025 proxy covers director elections, auditor ratification, and performance-based executive pay.INSE
Proxy Filing2 Dec 2025 - Interactive growth and margin expansion drove a 19% EBITDA increase despite Virtual Sports headwinds.INSE
Q1 202526 Nov 2025 - Q2 revenue up 7% and Adjusted EBITDA up 15%, driven by Interactive growth and margin gains.INSE
Q2 202523 Nov 2025 - Q3 revenue up 12% to $86.2M, Interactive up 48%, margin expansion, $25M buyback approved.INSE
Q3 202513 Nov 2025