Inspired Entertainment (INSE) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
10 Mar, 2026Executive summary
Achieved record fourth quarter Interactive revenue growth of 53% and Adjusted EBITDA growth of 60% year-over-year, with a record Q4 EBITDA margin of 42% after exiting the holiday parks business.
Full-year 2025 revenue reached $304.1 million and Adjusted EBITDA was $111.4 million, up 11% year-over-year, with digital segments contributing 51–52% of Adjusted EBITDA.
The business is transitioning to a digital-led, asset-light model, improving free cash flow and profitability.
More than 80% of revenue is recurring, supported by strong customer relationships and contract renewals.
$13.3 million of debt was repaid in Q1 2026, with a projected net leverage ratio of 2.5x–3.0x by year-end 2026.
Financial highlights
Q4 2025 revenue was $77.2 million, with Adjusted EBITDA of $32.3 million and a record 42% margin.
Full-year 2025 Adjusted EBITDA margin was 37%, with net leverage at 3.3x.
Q4 net loss was $7.2 million, impacted by higher tax expense and loss on sale of business; full-year net loss was $17.0 million.
Cash flow from operations for 2025 was $52.0 million, up from $31.7 million in 2024.
Capital expenditures for 2025 were $35.7 million, with further reductions expected as the business becomes more asset-light.
Outlook and guidance
2026 Adjusted EBITDA guidance is $112–$118 million, representing double-digit growth over 2025, excluding divested holiday parks.
Adjusted EBITDA margin is targeted to rise to 43% in 2026 and 45%+ in 2027.
Digital as a percentage of Adjusted EBITDA is expected to increase to 55%+ in 2026 and 60%+ in 2027.
Free cash flow conversion is projected at 20–25% in 2026 and 25–30% in 2027.
Confident in sustaining momentum through 2027, driven by digital mix, new geographies, and product innovation.
Latest events from Inspired Entertainment
- Q2 revenue fell 5% but Interactive grew 40% and new contracts support H2 optimism.INSE
Q2 20242 Feb 2026 - Interactive revenue up 40% and EBITDA margin at 39% with $36.5M cash balance.INSE
Q3 202415 Jan 2026 - Q4 saw record Interactive growth, strong EBITDA, and digital expansion driving profitability.INSE
Q4 202426 Dec 2025 - 2025 proxy covers director elections, auditor ratification, and performance-based executive pay.INSE
Proxy Filing2 Dec 2025 - Interactive growth and margin expansion drove a 19% EBITDA increase despite Virtual Sports headwinds.INSE
Q1 202526 Nov 2025 - Q2 revenue up 7% and Adjusted EBITDA up 15%, driven by Interactive growth and margin gains.INSE
Q2 202523 Nov 2025 - Q3 revenue up 12% to $86.2M, Interactive up 48%, margin expansion, $25M buyback approved.INSE
Q3 202513 Nov 2025