NC (036570) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
9 Jul, 2026Executive summary
Q1 2025 revenue was KRW 360.3 billion, down 12% quarter-over-quarter and 9% year-over-year, with 37% from overseas markets including royalties.
Operating profit turned positive sequentially to KRW 5.2 billion as severance costs normalized, but fell sharply year-over-year.
Net income attributable to owners was KRW 37.8 billion, up from a loss last quarter but down from KRW 57.2 billion in Q1 2024.
Cost reduction initiatives, including a 15% workforce reduction and spinoffs, have been implemented.
The company completed a physical spin-off of several business units, creating new subsidiaries as of February 2025.
Financial highlights
Mobile game sales in Q1 were KRW 206.3 billion, down 4% quarter-over-quarter; Lineage W sales rose 8%, while Lineage M and 2M fell 7% and 8% respectively.
PC online game sales dropped 11% quarter-over-quarter to KRW 83.3 billion; royalty sales fell 39% sequentially but increased 38% year-over-year to KRW 45 billion.
Operating expenses decreased 34% quarter-over-quarter to KRW 355.1 billion, with labor costs down 40% and marketing expenses down 76%.
Cash and cash equivalents at quarter-end were KRW 464.2 billion, down from KRW 1,260.5 billion at the end of 2024.
Basic EPS for Q1 2025 was KRW 1,947, compared to KRW 2,816 in Q1 2024.
Outlook and guidance
FY 2026 sales are projected at KRW 2.0–2.5 trillion, driven by legacy IP expansion and new titles.
Legacy IPs are expected to generate KRW 1.4–1.5 trillion annually, with new IPs targeted to contribute KRW 600 billion to KRW 1 trillion.
Four new IPs and a spinoff game are planned for release from H2 2024 to early 2025, with additional unannounced titles to follow.
Major new titles including 'AION 2', 'LLL', and other IP-based games are scheduled for global release in 2025.
M&A activities are ongoing to drive further growth, with results expected soon.
Latest events from NC
- Q3 2024 posted a net loss amid restructuring, high costs, and global expansion efforts.036570
Q3 20248 Jul 2026 - Q2 2025 sales and profit rose, but FX losses led to a net loss; H1 revenue hit KRW 742.7B.036570
Q2 202523 Jun 2026 - Q3 sales dropped but net income soared on asset sales; global growth and new IPs ahead.036570
Q3 202523 Jun 2026 - Sales and profit fell, but net income and liquidity remain strong amid global launches and cost cuts.036570
Q2 202423 Jun 2026 - Q1 2026 revenue up 55% YoY to KRW 557.4B, led by PC and mobile casual segment growth.036570
Q1 202622 Jun 2026 - FY25 net income jumped 269% year-over-year, driven by a one-time real estate sale.036570
Q4 202510 Feb 2026 - Sales dropped, costs rose, but restructuring and new titles aim for a second-half rebound.036570
Q4 20246 Jun 2025