NC (036570) Q3 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2025 earnings summary
23 Jun, 2026Executive summary
Q3 2025 sales were KRW 360.0 billion, down 6% sequentially and 10% year-over-year, with an operating loss of KRW 7.5 billion due to lower sales and one-time labor costs; net income surged to KRW 347.4 billion, driven by a one-time property sale and FX gains.
Revenue for the first nine months of 2025 was KRW 1,102.7 billion, with 37% from overseas markets including Asia, North America, and Europe.
Operating income for the nine months was KRW 12.8 billion, and net income attributable to owners was KRW 348.9 billion.
The company completed the sale of NC Tower I for KRW 443.5 billion and is investing KRW 580 billion in a new global RDI center.
Major mobile and online games, including Lineage M, Lineage 2M, and Lineage W, remain key revenue drivers.
Financial highlights
Q3 sales: KRW 360.0 billion (down 6% QoQ, down 10% YoY); operating loss: KRW 7.5 billion, positive excluding one-time severance; net income: KRW 347.4 billion, including a large one-time real estate gain.
Pre-tax income surged to KRW 435.1 billion in Q3, reflecting significant one-time gains.
Total assets as of September 30, 2025: KRW 4,358.8 billion; total equity: KRW 3,422.3 billion.
Cash and cash equivalents at period end: KRW 416.5 billion.
R&D expenses for the first nine months: KRW 263.5 billion, representing 24% of sales.
Outlook and guidance
Ion 2 launches in eight days, expected to expand the MMO player base; global launch planned for H2 2026.
Three new IPs (Limit Zero Breakers, Time Takers, Cinder City) to launch globally in 2026; next-gen MMORPG to be unveiled at G-STAR.
Continued focus on global expansion, platform diversification, and strengthening of core IPs.
Ongoing investment in R&D and infrastructure to support long-term growth.
Proprietary payment system for mobile games to reduce variable costs, rolling out across major titles by November.
Latest events from NC
- Q1 2025 saw lower revenue and profit, major spin-offs, and strong R&D investment.036570
Q1 20259 Jul 2026 - Q3 2024 posted a net loss amid restructuring, high costs, and global expansion efforts.036570
Q3 20248 Jul 2026 - Q2 2025 sales and profit rose, but FX losses led to a net loss; H1 revenue hit KRW 742.7B.036570
Q2 202523 Jun 2026 - Sales and profit fell, but net income and liquidity remain strong amid global launches and cost cuts.036570
Q2 202423 Jun 2026 - Q1 2026 revenue up 55% YoY to KRW 557.4B, led by PC and mobile casual segment growth.036570
Q1 202622 Jun 2026 - FY25 net income jumped 269% year-over-year, driven by a one-time real estate sale.036570
Q4 202510 Feb 2026 - Sales dropped, costs rose, but restructuring and new titles aim for a second-half rebound.036570
Q4 20246 Jun 2025