G5 Entertainment (G5EN) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
8 Jul, 2026Executive summary
Revenue declined 12% year-over-year to SEK 260.3 million, with a 13% drop in USD terms, reflecting ongoing market challenges and a shorter quarter.
Gross margin reached a record 69.8%, driven by a growing share of direct-to-consumer sales via the G5 Store, now 21% of revenue.
EBIT fell 73% to SEK 10.7 million, impacted by SEK -14.6 million in FX revaluations and a SEK 1.3 million one-time legal expense from a failed acquisition; adjusted EBIT margin was 9.7%.
Net profit was SEK 11.9 million, with EPS before dilution at SEK 1.53, down from SEK 4.76 year-over-year, mainly due to SEK-USD exchange rate effects.
Cash position reached a record SEK 295 million, with zero debt and continued positive cash flow.
Financial highlights
Gross profit: SEK 181.6 million (down 10% year-over-year); gross margin 69.8% (up from 68.1%).
Monthly average gross revenue per paying user hit a record $65.4, up 3% year-over-year.
User acquisition costs were 15% of revenue, below the long-term range of 17%-22%.
Cash flow before financing: SEK 33.2 million, down from SEK 84.7 million last year.
EBIT margin: 4.1% (reported), 10.2% (adjusted for one-offs and FX).
Outlook and guidance
Focus remains on cost control, operational efficiency, and sustainable growth, with plans to return user acquisition spend to the 17%-22% range.
G5 Store continues to grow, up 35% year-over-year, and is expected to become a more significant revenue channel.
Expecting global launch of new game, Twilight Land, later this year.
Strategic hires made to strengthen product development, business expansion, and marketing.
Anticipates further growth and margin improvement from G5 Store and web shop initiatives.
Latest events from G5 Entertainment
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