KRAFTON (259960) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
22 Jun, 2026Executive summary
Q1 2026 revenue reached KRW 1,371.4 billion, with operating profit of KRW 561.6 billion and net profit of KRW 514.1 billion, driven by strong PUBG IP performance, mobile growth, and expansion in game and advertising segments.
Achieved record-high 1Q revenue, with PUBG IP franchise revenue exceeding KRW 1 trillion for the first time in a quarter.
Game segment contributed 79.5% of sales, advertising 20.5%, with Asia as the largest market at 67.6% of revenue.
Strategic investments in new IPs, AI technology, and global expansion, including major acquisitions and partnerships, underpin growth.
Growth driven by higher user engagement, expanded monetization, and strong performance across core services.
Financial highlights
Revenue: KRW 1,371.4 billion (+56.9% YoY, +49.1% QoQ); operating profit: KRW 561.6 billion (+22.8% YoY); net profit: KRW 514.1 billion (+38.4% YoY).
Adjusted EBITDA: KRW 622.9 billion (+23.3% YoY); operating expenses: KRW 809.9 billion (+94.3% YoY), with a notable rise in one-off personnel expenses.
Basic EPS: KRW 11,701; diluted EPS: KRW 11,603.
Cash and cash equivalents: KRW 3,097.3 billion at end of 1Q26.
Dividend payout: KRW 99.6 billion approved for FY2025.
Outlook and guidance
Early access for Subnautica 2 remains on track, with launch planned as originally scheduled.
Q2 revenue momentum expected to remain strong, driven by PUBG collaborations and mobile sales, with positive outlook for sustaining growth.
Plans to evolve PUBG into a content platform, expand in emerging and Western markets, and prepare for PUBG 2.0.
inZOI to become a UGC-driven live service IP, with console porting and AI scripting mod tools planned for 2Q–3Q 2026.
Continued investment in AI to enhance player experiences and operational efficiency.
Latest events from KRAFTON
- H1 2024 net profit rose to ₩690.0B, with 65.7% of sales from mobile and strong global growth.259960
Q2 20249 Jul 2026 - Record 2024 revenue and profit, driven by PUBG IP and mobile growth, with ambitious five-year targets.259960
Q4 20248 Jul 2026 - Record Q3 revenue and profit growth driven by PUBG IP, but net profit hit by FX losses.259960
Q3 20248 Jul 2026 - H1 2025 revenue hit KRW 1,536.2B, with robust profits and global expansion despite Q2 FX losses.259960
Q2 20258 Jul 2026 - Q1 2025 revenue hit KRW 874.2B, led by PUBG, inZOI, and strong global sales.259960
Q1 20258 Jul 2026 - Q3 2025 revenue and profit surged on PUBG, mobile, FX gains, and global expansion.259960
Q3 202523 Jun 2026 - FY2025 revenue up 22.8%, net profit down 43.7%, with strong new IP launches and major buybacks.259960
Q4 20259 Feb 2026