KRAFTON (259960) Q4 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2024 earnings summary
8 Jan, 2026Executive summary
Achieved record-high annual revenue of KRW 2.71 trillion in 2024, up 42% year-over-year, driven by PUBG IP growth and global expansion.
Operating profit reached KRW 1.2 trillion, a 54% increase year-over-year, with net profit surging 119% to KRW 1.3 trillion.
PUBG PC and mobile platforms saw strong user engagement and monetization, with BGMI in India reaching record highs.
Strategic focus on developing new franchise IPs, AI adoption, and expanding into new genres and markets.
Announced a five-year plan targeting KRW 7 trillion in revenue and doubling corporate value.
Financial highlights
2024 annual revenue: KRW 2.71 trillion, up 42% year-over-year; Q4 revenue: KRW 617.6 billion, up 16% year-over-year.
PC platform annual revenue: KRW 941.9 billion, up 61% year-over-year; Q4 PC revenue: KRW 232.6 billion, up 39%.
Mobile platform annual revenue: KRW 1.69 trillion, up 36% year-over-year; Q4 mobile revenue: KRW 362.2 billion, up 6%.
Operating profit: KRW 1.18 trillion, up 54% year-over-year; Q4 operating profit: KRW 215.5 billion, up 31%.
Net profit: KRW 1.30 trillion, up 119% year-over-year; Q4 net profit: KRW 491.2 billion.
Outlook and guidance
Five-year revenue target of KRW 7 trillion, with 60% from PUBG IP and 40% from new IPs.
Annual development budget to increase to KRW 300 billion for the next five years.
Double-digit growth expected for PUBG IP in 2025, despite a high base from 2024.
Strategic focus on launching new titles such as inZOI, Dark & Darker Mobile, Subnautica 2, and Dinkum in 2025.
Continued investment in AI, new game titles, and global market expansion, especially in India.
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